Kazhnuz
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ff8cd856fd
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chore: port actors to rect and box
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2021-05-07 19:23:34 +02:00 |
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Kazhnuz
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91c214ac15
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fix: rename core to "birb"
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2021-05-05 08:30:32 +02:00 |
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Kazhnuz
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b16665a2b0
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feat: scissor player when under the ground height
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2021-04-18 11:03:34 +02:00 |
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Kazhnuz
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34e2bbead7
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fix(actor): remove a wrong arg to drawStanding
Fixes #84
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2021-04-11 09:58:21 +02:00 |
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Kazhnuz
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34b409f423
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feat: add flight
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2021-04-10 18:28:52 +02:00 |
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Kazhnuz
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09e14eae86
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fix: add large anim support to actors
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2021-04-10 14:26:38 +02:00 |
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Kazhnuz
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2ede81dc8d
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improvement: refactor charset manager
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2021-04-10 12:24:56 +02:00 |
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Kazhnuz
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fc1eaa0460
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feat: make the fast system accessible easily
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2021-04-10 12:01:47 +02:00 |
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Kazhnuz
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8a34c4f012
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fix: improved tile collision
Fixes #75
Fixes #70
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2021-03-24 11:57:42 +01:00 |
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Kazhnuz
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52243c7d8c
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fix: add turning handling in parent file
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2021-03-22 21:14:40 +01:00 |
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Kazhnuz
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ce5f56c556
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feat: add a shadow on the overworld
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2021-03-22 17:08:03 +01:00 |
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Kazhnuz
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ec04a8c86c
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feat: add charset attribution to gizmo
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2021-03-21 19:21:51 +01:00 |
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Kazhnuz
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78784c27b3
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fix(overworld): refactor the actor drawing system
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2021-03-21 16:19:28 +01:00 |
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Kazhnuz
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3ede8e6654
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feat:add depth based on y position
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2021-03-20 16:35:38 +01:00 |
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Kazhnuz
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3a9ac247fc
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feat: add basic charset handling
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2020-08-01 18:54:12 +02:00 |
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Kazhnuz
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8768e36334
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feat: add bases of the future overworld system
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2020-08-01 16:57:12 +02:00 |
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