Commit graph

855 commits

Author SHA1 Message Date
Kazhnuz
792738c5cc feat: add table parsing 2021-05-15 15:50:15 +02:00
Kazhnuz
33d854ffd4 chore: make the datas utils a part of birb 2021-05-15 15:09:02 +02:00
Kazhnuz
1991b5005f improvement: use the new attack structure
Replace accuracy and isAerial by attacktype and element
2021-05-15 15:01:02 +02:00
Kazhnuz
a22871dcbc improvement: transform aerial badnic in protectype 2021-05-15 14:50:12 +02:00
Kazhnuz
eab1b4b456 fix: make aerial ennemies lower 2021-05-15 13:09:35 +02:00
Kazhnuz
487d14dece feat: make aerial ennemies able to avoir attacks 2021-05-09 15:08:46 +02:00
Kazhnuz
b9d324fa57 feat: add back step conditions 2021-05-09 15:08:36 +02:00
Kazhnuz
30cdda0970 fix: take z coordinate in account in gfx 2021-05-09 15:07:54 +02:00
Kazhnuz
034fb9cee6 feat: improve damage output drawing 2021-05-09 15:07:38 +02:00
Kazhnuz
cc66f86bd1 fix: take the ennemy z into account for qte 2021-05-09 15:06:29 +02:00
Kazhnuz
fe5e1f6d68 feat: add a spinner ennemy 2021-05-09 15:04:51 +02:00
Kazhnuz
b38a8c3910 fix: fix motobug's height 2021-05-09 15:04:17 +02:00
Kazhnuz
6a94215804 feat: add small letters to hudsmallnumbers 2021-05-09 15:03:57 +02:00
Kazhnuz
f94e6ca2f9 fix: fix btn 2021-05-08 19:10:30 +02:00
Kazhnuz
e3ebe05dec Merge branch 'master' of https://git.kobold.cafe/sonic/sonic-radiance 2021-05-08 18:42:49 +02:00
Kazhnuz
a0c14e0690 fix: fix attack choregraphy 2021-05-08 18:42:46 +02:00
Kazhnuz
8174f81146 improvement: better spindash choregraphy 2021-05-08 18:39:52 +02:00
Kazhnuz
dd9f3cb6e3 feat: add simple prompts 2021-05-08 18:39:40 +02:00
Kazhnuz
c30c3336c6 feat: rework serialization
Fixes #102
2021-05-08 12:54:07 +02:00
Kazhnuz Klappsthul
aac376fb24 Merge pull request 'big-refactor' (#106) from big-refactor into master
Reviewed-on: sonic/sonic-radiance#106
2021-05-07 19:30:51 +02:00
Kazhnuz
ff8cd856fd chore: port actors to rect and box 2021-05-07 19:23:34 +02:00
Kazhnuz
05a8b71180 chore: extract shapes from actor3D 2021-05-07 19:14:13 +02:00
Kazhnuz
0421bd4954 improvement: put automove in physic mixin 2021-05-07 19:07:18 +02:00
Kazhnuz
95ea526b53 chore: simplify hitbox application 2021-05-07 18:58:08 +02:00
Kazhnuz
c17338174b feat(actor): improve semantics 2021-05-07 18:33:56 +02:00
Kazhnuz
a856739a36 improvement: refactor hitbox management 2021-05-07 18:27:13 +02:00
Kazhnuz
f3a98592b3 improvement: use directly a table for box attr 2021-05-07 18:15:43 +02:00
Kazhnuz
3f81920c49 chore: let the hitbox handle the scaling 2021-05-07 18:10:37 +02:00
Kazhnuz
040240492e chore: pack and unpack the coordinates 2021-05-07 11:56:44 +02:00
Kazhnuz
edf44fd252 chore: extract physics as a mixins 2021-05-06 20:26:06 +02:00
Kazhnuz
33427077a0 chore: refactor the actor system 2021-05-06 16:08:08 +02:00
Kazhnuz
6c546e1e0e fix: fix function getActorsInRect 2021-05-06 11:21:01 +02:00
Kazhnuz
06f50c5e59 improvement: manage music via core.music 2021-05-05 14:49:14 +02:00
Kazhnuz
b00f73c37f feat: update utils to current birb 2021-05-05 14:36:34 +02:00
Kazhnuz
4054bbe443 improvement(debug): better logs 2021-05-05 13:15:50 +02:00
Kazhnuz
4d3687f627 feat: add enums 2021-05-05 13:15:12 +02:00
Kazhnuz
30a16b4e3f improvement: put all default config in conf.lua 2021-05-05 12:09:30 +02:00
Kazhnuz
61a3206a95 chore: put tweenmanager into the class folder 2021-05-05 11:41:25 +02:00
Kazhnuz
d165fc4181 feat: backport new shape classes 2021-05-05 09:07:07 +02:00
Kazhnuz
84f483f6b4 chore: separate birbcore in its own subfolder 2021-05-05 08:53:54 +02:00
Kazhnuz
76969e7686 chore: put asset types into a subfolder 2021-05-05 08:39:52 +02:00
Kazhnuz
8eb28383ab chore:put more libs in birb.libs 2021-05-05 08:37:41 +02:00
Kazhnuz
91c214ac15 fix: rename core to "birb" 2021-05-05 08:30:32 +02:00
Kazhnuz
929acff81e improvement: remove gamedesign folder
It'll be in the wiki now
2021-05-05 08:24:07 +02:00
Kazhnuz
ba7b4ce977 feat: add prompt system 2021-04-25 16:28:31 +02:00
Kazhnuz
f7afcdd5a9 feat: add a way to set color from hsv 2021-04-25 16:27:20 +02:00
Kazhnuz
2d1ea4c2a0 feat: add QTE drawing 2021-04-25 12:21:17 +02:00
Kazhnuz
6156837705 fix: use the right signal for QTE end 2021-04-25 12:20:12 +02:00
Kazhnuz
4f26969a4d fix: adapt to the new QTE functions 2021-04-25 12:19:46 +02:00
Kazhnuz
e3acafc824 feat: initial qte parent 2021-04-25 12:18:53 +02:00