Kazhnuz
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4ff4c989d4
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fix: correctly apply death at start of battle
Fix #28
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2020-08-22 23:28:05 +02:00 |
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Kazhnuz
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9326a5dc91
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fix: change the randomseed before each battle
Fix #42
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2020-08-22 23:17:25 +02:00 |
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Kazhnuz
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58cd72ac45
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feat: add basic game over scene
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2020-08-07 11:17:10 +02:00 |
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Kazhnuz
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697426f4d1
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feat: finish victory screen
Fix #11
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2020-08-06 19:10:54 +02:00 |
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Kazhnuz
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a2d0975cde
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feat: add damage and ko
Fix #27
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2020-08-05 11:40:29 +02:00 |
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Kazhnuz
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58264e2a19
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feat: add battle definition files
Fix #9
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2020-08-04 17:50:03 +02:00 |
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Kazhnuz
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1acada1b51
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fix: re-add victory condition
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2020-07-25 12:15:50 +02:00 |
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Kazhnuz
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d40112ba31
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improvement: handle better defeated fighter turns
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2020-07-25 12:03:14 +02:00 |
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Kazhnuz
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d69255ead0
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chore: put the damage handling system inside fighters and not actors
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2020-07-25 08:44:03 +02:00 |
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Kazhnuz
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f3cfaf9ac2
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fix: adapt the menu system to the new concept
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2020-07-19 18:09:53 +02:00 |
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Kazhnuz
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5e1ee752ac
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fix: readd fighter removal
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2020-07-19 16:57:58 +02:00 |
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Kazhnuz
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1f3d07c223
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improvement(cbs): let the turn controller handle the hud
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2020-07-19 16:20:57 +02:00 |
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Kazhnuz
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99ce270a48
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improvement(cbs): refonte du système de tour
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2020-07-19 15:07:35 +02:00 |
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Kazhnuz
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fa6e6c2bc4
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chore: more code extraction
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2020-07-18 09:51:02 +02:00 |
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Kazhnuz
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34eb8e5ba5
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chore: separate turns from world
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2020-05-01 14:50:21 +02:00 |
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