Kazhnuz
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a1a130ae32
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improvement: parse and validate hitboxes
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2021-05-15 15:53:40 +02:00 |
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Kazhnuz
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ff8cd856fd
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chore: port actors to rect and box
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2021-05-07 19:23:34 +02:00 |
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Kazhnuz
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05a8b71180
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chore: extract shapes from actor3D
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2021-05-07 19:14:13 +02:00 |
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Kazhnuz
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0421bd4954
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improvement: put automove in physic mixin
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2021-05-07 19:07:18 +02:00 |
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Kazhnuz
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95ea526b53
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chore: simplify hitbox application
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2021-05-07 18:58:08 +02:00 |
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Kazhnuz
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c17338174b
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feat(actor): improve semantics
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2021-05-07 18:33:56 +02:00 |
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Kazhnuz
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a856739a36
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improvement: refactor hitbox management
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2021-05-07 18:27:13 +02:00 |
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Kazhnuz
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f3a98592b3
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improvement: use directly a table for box attr
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2021-05-07 18:15:43 +02:00 |
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Kazhnuz
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3f81920c49
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chore: let the hitbox handle the scaling
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2021-05-07 18:10:37 +02:00 |
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Kazhnuz
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040240492e
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chore: pack and unpack the coordinates
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2021-05-07 11:56:44 +02:00 |
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Kazhnuz
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edf44fd252
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chore: extract physics as a mixins
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2021-05-06 20:26:06 +02:00 |
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Kazhnuz
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33427077a0
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chore: refactor the actor system
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2021-05-06 16:08:08 +02:00 |
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Kazhnuz
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6c546e1e0e
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fix: fix function getActorsInRect
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2021-05-06 11:21:01 +02:00 |
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Kazhnuz
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61a3206a95
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chore: put tweenmanager into the class folder
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2021-05-05 11:41:25 +02:00 |
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Kazhnuz
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91c214ac15
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fix: rename core to "birb"
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2021-05-05 08:30:32 +02:00 |
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