Kazhnuz
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d0229f8aff
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improvement: use the first team member on battle/shoot maps
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2020-08-02 22:00:50 +02:00 |
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Kazhnuz
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3b3ae3e690
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improvement(game/world): remove non-supported actions
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2019-10-13 17:49:44 +02:00 |
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Kazhnuz
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c28375e497
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improvement(actor/player): let the friction slow down when hitting
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2019-08-01 12:43:27 +02:00 |
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Kazhnuz
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24e7fe8ee8
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feat(actor/player): add three-hit combo
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2019-08-01 08:45:13 +02:00 |
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Kazhnuz
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72d638d163
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improvement(player): some physics adjusting
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2019-07-27 23:52:15 +02:00 |
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Kazhnuz
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a69a23a177
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improvement(animation): add new animations
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2019-07-27 23:45:52 +02:00 |
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Kazhnuz
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f6c53fd1a3
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improvement: better shadow drawing
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2019-07-27 21:02:33 +02:00 |
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Kazhnuz
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a7def096df
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feat: draw a real shadow
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2019-07-27 20:55:00 +02:00 |
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Kazhnuz
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f636d0c6d3
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feat: add new HUD elements
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2019-07-27 16:32:48 +02:00 |
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Kazhnuz
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d9e257aa1b
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feat: add border into player's HUD
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2019-07-27 15:50:59 +02:00 |
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Kazhnuz
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7fe34ed316
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feat(actors): add a textured block collision
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2019-07-27 15:10:50 +02:00 |
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Kazhnuz
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e6e29cf443
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feat(actors): add a floor collision
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2019-07-27 14:53:07 +02:00 |
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Kazhnuz
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1830e390bb
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improvement: pull a bit down the view center
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2019-07-27 13:56:14 +02:00 |
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Kazhnuz
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cc6056cce8
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fix(wall): make sure that wall aren't updated
It'll avoid them moving because of a collision.
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2019-07-27 11:34:23 +02:00 |
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Kazhnuz
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87ca89364d
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feat(actors): add an invisible wall object
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2019-07-27 11:33:52 +02:00 |
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Kazhnuz
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fb2600c363
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chore:refactor RedianceWorld out of the test scene
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2019-07-26 20:22:18 +02:00 |
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