Commit graph

17 commits

Author SHA1 Message Date
Kazhnuz
06b0fb76ba feat: use the new statuses data 2021-08-13 20:14:34 +02:00
Kazhnuz
a53e367e01 feat: prepare for more complex statuses 2021-08-13 19:25:26 +02:00
Kazhnuz
6e93a11fef feat: add statuses stat effect 2021-08-08 16:00:45 +02:00
Kazhnuz
6a37f12776 chore: remove stray print 2021-07-03 18:19:08 +02:00
Kazhnuz
109ed7c9b2 fix: limit hp/pp to their max value 2021-07-03 13:18:16 +02:00
Kazhnuz
32bb1b5425 chore: remove deprecated recomputation functions 2021-07-03 10:44:17 +02:00
Kazhnuz
c0b4fd41f8 feat: add ennemy stat manager 2021-07-03 10:12:56 +02:00
Kazhnuz
c7b9d97c96 feat: add a stat manager object 2021-07-03 09:49:11 +02:00
Kazhnuz
a22871dcbc improvement: transform aerial badnic in protectype 2021-05-15 14:50:12 +02:00
Kazhnuz
c30c3336c6 feat: rework serialization
Fixes #102
2021-05-08 12:54:07 +02:00
Kazhnuz
69d296b2f7 feat: initial statuse system 2021-03-12 18:51:35 +01:00
Kazhnuz
053c9ca641 fix: floor hp and pp 2020-08-07 07:32:16 +02:00
Kazhnuz
a2d0975cde feat: add damage and ko
Fix #27
2020-08-05 11:40:29 +02:00
Kazhnuz
58264e2a19 feat: add battle definition files
Fix #9
2020-08-04 17:50:03 +02:00
Kazhnuz
bf23dd2056 chore: extract hp management from actor 2020-07-24 19:49:24 +02:00
Kazhnuz
977d4bac16 fix(game/abstractmobs): use right var for pp 2020-07-19 16:06:35 +02:00
Kazhnuz
698d6697fb chore: add a basic abstractmob system 2020-07-19 13:13:54 +02:00