Kazhnuz
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8f2886be96
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feat: port the victory screen to gui
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2021-09-18 21:31:17 +02:00 |
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Kazhnuz
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2932a7d85a
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improvement: port the cbs menus and gui
Make them handled by a single screen, removing a lot of dispersed
drawing code in the turns handler
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2021-09-16 22:26:59 +02:00 |
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Kazhnuz
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14a7364c43
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improvement: port to common game over
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2021-09-16 22:06:59 +02:00 |
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Kazhnuz
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30389a2655
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chore: initial cbs scene clean-up
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2021-09-16 22:06:15 +02:00 |
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Kazhnuz
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7218b7892e
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feat: add a parent scene class for the game
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2021-08-21 17:00:42 +02:00 |
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Kazhnuz
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34e1558f18
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chore(cbs): put turns at the root
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2021-08-15 16:41:33 +02:00 |
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Kazhnuz
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d66b7003ba
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chore(cbs): put all gui stuff into gui/
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2021-08-15 16:31:08 +02:00 |
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Kazhnuz
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e5742fa500
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chore: remove commons assets from assetpacks
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2021-08-15 16:13:20 +02:00 |
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Kazhnuz
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7a0eeaed1a
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chore: place all asset pack in asset folder
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2021-08-15 16:01:25 +02:00 |
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Kazhnuz
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61a3206a95
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chore: put tweenmanager into the class folder
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2021-05-05 11:41:25 +02:00 |
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Kazhnuz
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91c214ac15
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fix: rename core to "birb"
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2021-05-05 08:30:32 +02:00 |
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Kazhnuz
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0cd282027c
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improvement: use the cbs functions to unload cbs
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2021-04-02 22:25:26 +02:00 |
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Kazhnuz
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c83eb7ee61
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feat: add flee system
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2021-03-13 18:00:39 +01:00 |
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Kazhnuz
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38a1d4b07d
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feat: port battle menu to new menusystem
Fix #38
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2020-08-20 15:33:28 +02:00 |
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Kazhnuz
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58cd72ac45
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feat: add basic game over scene
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2020-08-07 11:17:10 +02:00 |
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Kazhnuz
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58264e2a19
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feat: add battle definition files
Fix #9
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2020-08-04 17:50:03 +02:00 |
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Kazhnuz
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4bd178112f
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fix: restore music and voice on battle
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2020-08-02 21:00:09 +02:00 |
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Kazhnuz
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d40112ba31
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improvement: handle better defeated fighter turns
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2020-07-25 12:03:14 +02:00 |
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Kazhnuz
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1f3d07c223
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improvement(cbs): let the turn controller handle the hud
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2020-07-19 16:20:57 +02:00 |
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Kazhnuz
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34eb8e5ba5
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chore: separate turns from world
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2020-05-01 14:50:21 +02:00 |
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Kazhnuz
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873cf12140
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chore: separate HUD from world logic
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2020-05-01 14:19:00 +02:00 |
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Kazhnuz
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c78aa214ae
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chore:refactor the hero system to remove currentAction function
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2019-08-24 15:44:07 +02:00 |
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Kazhnuz
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7a8696726b
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feat(cbs): add music
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2019-08-19 12:00:24 +02:00 |
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Kazhnuz
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8048210bac
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feat(game): initial "battle completed screen
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2019-08-16 22:37:43 +02:00 |
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Kazhnuz
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92e77e4335
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feat(cbs): initial functions to start and finish the battle
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2019-08-16 18:33:47 +02:00 |
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Kazhnuz
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89568ad3b5
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improvement(cbs): add turn counting to battle HUD
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2019-08-15 09:13:08 +02:00 |
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Kazhnuz
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3a51758483
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chore(cbs): refactor entirely the code to be more gamecore-like
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2019-08-14 16:26:23 +02:00 |
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Kazhnuz
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da647237a7
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chore: simplify hud handling
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2019-08-14 13:56:25 +02:00 |
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Kazhnuz
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84bd3fa277
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improvement: use gamecore integrated asset system as much as possible
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2019-08-13 21:08:37 +02:00 |
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Kazhnuz
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b95f899c75
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chore: remove unused stuff
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2019-08-13 19:20:10 +02:00 |
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Kazhnuz
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d7136cdb6a
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battlesystem/menu: remove unused functions
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2019-04-01 08:30:08 +02:00 |
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Kazhnuz
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2bff01ab8a
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battlesystem: fix asset being updated twice
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2019-03-31 09:46:34 +02:00 |
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Kazhnuz
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b14e62dabc
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scenes/battlesystem: don't overwrite the scene menusystem
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2019-03-23 11:51:47 +01:00 |
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Kazhnuz
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f43f4e81b5
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scenes/battlesystem: correctly register the scene
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2019-03-10 13:33:38 +01:00 |
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Kazhnuz
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b3bbde1232
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scenes/battlesystem: merge battlesystem controller with scene object
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2019-03-10 13:26:20 +01:00 |
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Kazhnuz
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cb92a8fb3b
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scenes: add battlesystem from previous code version
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2019-03-10 13:11:26 +01:00 |
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