Kazhnuz
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c586fb733d
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fix: replace drawAnimation by draw
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2021-08-21 17:05:49 +02:00 |
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Kazhnuz
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e30ab97e96
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feat: add an index in the battlesystem world
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2021-08-07 11:57:01 +02:00 |
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Kazhnuz
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28a869a42e
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feat: make that any actor can block choregraphy
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2021-08-07 11:28:27 +02:00 |
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Kazhnuz
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d5dec73e7e
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fix: add setAnimSpeed to Parent entity in cbs
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2021-07-19 12:12:45 +02:00 |
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Kazhnuz
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99380cc74e
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fix(cbs): add z coordinate to cbs entity
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2021-07-18 14:05:41 +02:00 |
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Kazhnuz
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61a3206a95
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chore: put tweenmanager into the class folder
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2021-05-05 11:41:25 +02:00 |
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Kazhnuz
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04ae4ef657
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feat: add cheapEffect
Fix #26
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2020-08-07 13:15:04 +02:00 |
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Kazhnuz
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eec4ef060b
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feat(cbs/choregraphy): add some basic steps
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2020-07-24 21:54:12 +02:00 |
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Kazhnuz
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649bb561da
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feat: simple selection system
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2020-07-19 21:41:14 +02:00 |
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Kazhnuz
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6bca41d794
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chore: first round of actor cleanup
There is still a lot of work though
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2020-07-19 17:06:17 +02:00 |
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Kazhnuz
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56e9af6ac3
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feat(cbs): add a skill system, and adapt the basic attack to use it
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2019-08-18 19:02:14 +02:00 |
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Kazhnuz
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c7e771542b
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improvement(cbs): add more tweens
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2019-08-16 23:04:30 +02:00 |
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Kazhnuz
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b3428da090
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fix(cbs): make sure that ennemies' destruction don't freeze the game
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2019-08-15 19:00:01 +02:00 |
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Kazhnuz
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45c58bcbcd
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feat(cbs): initial implementation of damage system
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2019-08-15 15:06:13 +02:00 |
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Kazhnuz
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721b0ff04d
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feat(cbs): use the sprite code from baseactor
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2019-08-14 20:24:32 +02:00 |
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Kazhnuz
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7d182bd3a1
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chore(cbs): refactor parent a bit
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2019-08-14 20:11:35 +02:00 |
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Kazhnuz
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3a51758483
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chore(cbs): refactor entirely the code to be more gamecore-like
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2019-08-14 16:26:23 +02:00 |
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