Kazhnuz
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5d90ead710
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feat: add basis for item handling
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2020-08-22 23:10:22 +02:00 |
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Kazhnuz
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04ae4ef657
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feat: add cheapEffect
Fix #26
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2020-08-07 13:15:04 +02:00 |
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Kazhnuz
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697426f4d1
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feat: finish victory screen
Fix #11
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2020-08-06 19:10:54 +02:00 |
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Kazhnuz
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b530a09119
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feat: add badnics icon
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2020-08-05 11:54:39 +02:00 |
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Kazhnuz
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a2d0975cde
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feat: add damage and ko
Fix #27
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2020-08-05 11:40:29 +02:00 |
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Kazhnuz
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ed70bb6550
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feat: add basic ennemy attack system
Fix #8
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2020-08-05 09:25:38 +02:00 |
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Kazhnuz
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a686baf089
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fix: don't hardcode directions
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2020-08-04 22:40:58 +02:00 |
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Kazhnuz
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5d34f55b23
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feat: improve battle hud spacing
Fix #22
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2020-08-04 18:50:36 +02:00 |
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Kazhnuz
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58264e2a19
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feat: add battle definition files
Fix #9
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2020-08-04 17:50:03 +02:00 |
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Kazhnuz
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955d8d33d9
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chore: make the statusbar independant of the battle system
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2020-08-03 09:24:52 +02:00 |
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Kazhnuz
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786dc78a13
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chore: make simplehpbar and statusbar part of common stuff
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2020-08-03 09:11:31 +02:00 |
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Kazhnuz
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4bd178112f
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fix: restore music and voice on battle
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2020-08-02 21:00:09 +02:00 |
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Kazhnuz
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242e90c803
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fix: make emblem and icon character-dependent
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2020-08-02 16:43:15 +02:00 |
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Kazhnuz
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227b2bbf1e
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feat: add qte base
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2020-07-31 21:00:31 +02:00 |
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Kazhnuz
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b95ad72dcb
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feat: add basic qte framework
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2020-07-31 20:06:35 +02:00 |
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Kazhnuz
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6cf1df4d5b
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feat: improve HUD and menus placement
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2020-07-25 17:50:44 +02:00 |
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Kazhnuz
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f3d44e06d1
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feat: add a way to wait for the end of something already started
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2020-07-25 17:03:37 +02:00 |
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Kazhnuz
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cce03643f6
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improvement: revamp the whole motion system
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2020-07-25 16:47:29 +02:00 |
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Kazhnuz
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7364e5c206
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feat: add more coordinate system
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2020-07-25 16:46:46 +02:00 |
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Kazhnuz
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40b362543a
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fix: only get potential targets for the selection system
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2020-07-25 12:09:50 +02:00 |
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Kazhnuz
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4ab2e72231
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fix: make nil action and choregraphy when they are finished
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2020-07-25 11:38:59 +02:00 |
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Kazhnuz
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6e012ba46c
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fix: replace actor after choregraphy
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2020-07-25 10:25:00 +02:00 |
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Kazhnuz
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df6e283013
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fix: last missing step currently done
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2020-07-25 10:24:32 +02:00 |
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Kazhnuz
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75914d694d
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chore: hook up the damage system to the choregraphy system
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2020-07-25 08:44:59 +02:00 |
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Kazhnuz
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d69255ead0
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chore: put the damage handling system inside fighters and not actors
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2020-07-25 08:44:03 +02:00 |
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Kazhnuz
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eec4ef060b
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feat(cbs/choregraphy): add some basic steps
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2020-07-24 21:54:12 +02:00 |
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Kazhnuz
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799a532523
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chore: extract voice system from actor
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2020-07-24 19:55:11 +02:00 |
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Kazhnuz
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bf23dd2056
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chore: extract hp management from actor
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2020-07-24 19:49:24 +02:00 |
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Kazhnuz
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2e38b31dea
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feat: hook up the choregraphy system to the actions
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2020-07-24 19:20:48 +02:00 |
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Kazhnuz
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a5ec563480
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feat: initial version of the new choregraphy system
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2020-07-24 19:16:33 +02:00 |
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Kazhnuz
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fcdd10484f
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feat: add basic skill actions
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2020-07-20 12:24:26 +02:00 |
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Kazhnuz
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9ece46fbb5
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feat: add the basic action selection system
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2020-07-19 22:38:59 +02:00 |
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Kazhnuz
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eb1113064d
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fix: faster placeholder waiting time
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2020-07-19 21:46:17 +02:00 |
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Kazhnuz
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649bb561da
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feat: simple selection system
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2020-07-19 21:41:14 +02:00 |
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Kazhnuz
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f3cfaf9ac2
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fix: adapt the menu system to the new concept
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2020-07-19 18:09:53 +02:00 |
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Kazhnuz
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1f3d07c223
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improvement(cbs): let the turn controller handle the hud
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2020-07-19 16:20:57 +02:00 |
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Kazhnuz
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99ce270a48
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improvement(cbs): refonte du système de tour
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2020-07-19 15:07:35 +02:00 |
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