Kazhnuz
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aa46d3d47a
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fix: focus the main menu when the start menu is called
Fix #52
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2020-08-23 10:14:24 +02:00 |
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Kazhnuz
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858df09143
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fix: show upper half of the cursor on characters
Fix #43
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2020-08-23 09:53:10 +02:00 |
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Kazhnuz
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e6cf6b5761
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fix: always use fullname
Fix #50
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2020-08-23 08:53:44 +02:00 |
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Kazhnuz
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5139d9727d
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fix: add damage number system
Fix #39
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2020-08-22 23:53:13 +02:00 |
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Kazhnuz
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4ff4c989d4
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fix: correctly apply death at start of battle
Fix #28
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2020-08-22 23:28:05 +02:00 |
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Kazhnuz
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9326a5dc91
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fix: change the randomseed before each battle
Fix #42
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2020-08-22 23:17:25 +02:00 |
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Kazhnuz
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5d90ead710
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feat: add basis for item handling
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2020-08-22 23:10:22 +02:00 |
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Kazhnuz
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83eef941bb
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fix: use a less annoying test music for battles
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2020-08-22 15:47:06 +02:00 |
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Kazhnuz
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b82900b3b9
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fix: import gui in ListMenu
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2020-08-22 10:55:02 +02:00 |
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Kazhnuz
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1196da9527
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improvement: use the Sonic Advance RPG concept only
Fix #36
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2020-08-22 09:29:32 +02:00 |
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Kazhnuz
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e221a36e74
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feat: first try of a start menu
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2020-08-20 15:39:02 +02:00 |
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Kazhnuz
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38a1d4b07d
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feat: port battle menu to new menusystem
Fix #38
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2020-08-20 15:33:28 +02:00 |
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Kazhnuz
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508b044669
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fix: lock inputs between scenes
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2020-08-20 10:34:39 +02:00 |
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Kazhnuz
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e962396ee1
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improvement: port the pause menus to the new menu system
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2020-08-20 10:17:46 +02:00 |
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Kazhnuz
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cb626bfa4a
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improvement: port the options to the new system
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2020-08-19 23:25:36 +02:00 |
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Kazhnuz
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78fca02441
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improvement: port the debug menu to the new framework
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2020-08-19 20:44:38 +02:00 |
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Kazhnuz
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625123813c
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feat: initial work on a common menu framework
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2020-08-19 20:44:08 +02:00 |
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Kazhnuz
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b5dc4daaf5
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fix: make shadow font filter works
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2020-08-19 19:43:10 +02:00 |
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Kazhnuz
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c0daa4e0cb
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improvement: make assets work better togethers
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2020-08-19 19:42:38 +02:00 |
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Kazhnuz
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9492e2f7ea
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feat: new battlesystem choice boxe
Fix #35
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2020-08-18 23:46:11 +02:00 |
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Kazhnuz
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61639b86d0
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feat: go back to debug menu when pressing start
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2020-08-16 11:18:51 +02:00 |
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Kazhnuz
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5c93295a41
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feat: add parallax background to title screen
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2020-08-16 11:17:13 +02:00 |
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Kazhnuz
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e8e5ba9a76
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fix: don't jump at minigame start
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2020-08-16 11:03:06 +02:00 |
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Kazhnuz
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70ed18202d
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feat: backport code from bluestreak
It'll give us the following features
- Support for autorun in shoot-style maps
- Pause menu in subgames
- Chunk in shoot maps
- Rings
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2020-08-16 10:52:00 +02:00 |
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Kazhnuz
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849d3ce537
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chore: reorganize scenes
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2020-08-16 09:54:11 +02:00 |
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Kazhnuz
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abc415c7f3
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feat: initial work on inventory system
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2020-08-15 22:43:46 +02:00 |
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Kazhnuz
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c5a6eb0a2b
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feat: new powerups
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2020-08-15 14:22:18 +02:00 |
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Kazhnuz
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a507ff293d
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feat: add town list
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2020-08-14 10:43:21 +02:00 |
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Kazhnuz
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66de964af0
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feat: ajout des nouvelles zones
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2020-08-14 09:23:54 +02:00 |
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Kazhnuz
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7b9a67c10f
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feat: ajout des normes pour construire l'ile
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2020-08-13 20:08:36 +02:00 |
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Kazhnuz
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7a7228ecf5
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feat: ajout des equipement de Chronicles
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2020-08-13 20:08:09 +02:00 |
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Kazhnuz
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e44c86317d
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feat: add elements
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2020-08-11 21:25:29 +02:00 |
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Kazhnuz
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18712d3acc
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improvement: better definition of all battle items
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2020-08-08 16:52:19 +02:00 |
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Kazhnuz
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da5e27bb27
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improvement: more item/status work
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2020-08-07 20:21:18 +02:00 |
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Kazhnuz
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c9c8d00ea1
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improvement: reorganize a bit the item list
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2020-08-07 18:16:50 +02:00 |
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Kazhnuz
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a016a2fb31
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fix: copy instead of just require dataset
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2020-08-07 13:26:29 +02:00 |
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Kazhnuz
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04ae4ef657
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feat: add cheapEffect
Fix #26
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2020-08-07 13:15:04 +02:00 |
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Kazhnuz
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58cd72ac45
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feat: add basic game over scene
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2020-08-07 11:17:10 +02:00 |
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Kazhnuz
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053c9ca641
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fix: floor hp and pp
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2020-08-07 07:32:16 +02:00 |
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Kazhnuz
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fbcf352a51
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tweak: better spacing for SA2 font
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2020-08-07 07:32:00 +02:00 |
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Kazhnuz
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697426f4d1
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feat: finish victory screen
Fix #11
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2020-08-06 19:10:54 +02:00 |
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Kazhnuz
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d9237b9383
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feat: add more content to the battle finished screen
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2020-08-06 16:37:06 +02:00 |
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Kazhnuz
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8421b8ae97
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fix: some slight balancing work
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2020-08-05 12:03:31 +02:00 |
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Kazhnuz
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b530a09119
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feat: add badnics icon
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2020-08-05 11:54:39 +02:00 |
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Kazhnuz
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a2d0975cde
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feat: add damage and ko
Fix #27
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2020-08-05 11:40:29 +02:00 |
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Kazhnuz
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7be7f6205d
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chore: put the character level 10
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2020-08-05 09:28:22 +02:00 |
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Kazhnuz
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ed70bb6550
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feat: add basic ennemy attack system
Fix #8
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2020-08-05 09:25:38 +02:00 |
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Kazhnuz
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b1a7bdc2af
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feat: make ennemies able to be choregraphied
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2020-08-04 23:21:45 +02:00 |
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Kazhnuz
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a686baf089
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fix: don't hardcode directions
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2020-08-04 22:40:58 +02:00 |
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Kazhnuz
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fb9d86999f
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feat: add sprites to ennemies
Fix #24
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2020-08-04 22:19:11 +02:00 |
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