Kazhnuz
|
75145f1485
|
feat: add a finite state machine to actors
|
2022-05-26 13:12:08 +02:00 |
|
Kazhnuz
|
272627c937
|
chore: remove completely the old menusystem
|
2022-01-06 19:11:10 +01:00 |
|
Kazhnuz
|
a1a130ae32
|
improvement: parse and validate hitboxes
|
2021-05-15 15:53:40 +02:00 |
|
Kazhnuz
|
ff8cd856fd
|
chore: port actors to rect and box
|
2021-05-07 19:23:34 +02:00 |
|
Kazhnuz
|
05a8b71180
|
chore: extract shapes from actor3D
|
2021-05-07 19:14:13 +02:00 |
|
Kazhnuz
|
0421bd4954
|
improvement: put automove in physic mixin
|
2021-05-07 19:07:18 +02:00 |
|
Kazhnuz
|
95ea526b53
|
chore: simplify hitbox application
|
2021-05-07 18:58:08 +02:00 |
|
Kazhnuz
|
a856739a36
|
improvement: refactor hitbox management
|
2021-05-07 18:27:13 +02:00 |
|
Kazhnuz
|
040240492e
|
chore: pack and unpack the coordinates
|
2021-05-07 11:56:44 +02:00 |
|
Kazhnuz
|
edf44fd252
|
chore: extract physics as a mixins
|
2021-05-06 20:26:06 +02:00 |
|
Kazhnuz
|
33427077a0
|
chore: refactor the actor system
|
2021-05-06 16:08:08 +02:00 |
|