Kazhnuz
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64947f145e
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feat: add a panel for character data
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2020-08-02 10:33:31 +02:00 |
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Kazhnuz
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cf377f15b8
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feat: make possible to load all Battle maps
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2020-08-02 10:18:40 +02:00 |
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Kazhnuz
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f83c67f96a
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feat: add save read/write
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2020-08-02 09:59:47 +02:00 |
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Kazhnuz
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e9c7026dcb
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feat: add an information panel
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2020-08-02 08:30:19 +02:00 |
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Kazhnuz
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df2716b3df
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fix: some various fixes
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2020-08-01 20:49:06 +02:00 |
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Kazhnuz
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3a9ac247fc
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feat: add basic charset handling
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2020-08-01 18:54:12 +02:00 |
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Kazhnuz
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8768e36334
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feat: add bases of the future overworld system
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2020-08-01 16:57:12 +02:00 |
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Kazhnuz
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ce5cb1298f
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improvement: make option menu a bit less plain
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2020-08-01 16:32:09 +02:00 |
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Kazhnuz
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459f4905c7
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feat: add basic option menu
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2020-08-01 16:06:08 +02:00 |
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Kazhnuz
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cb5f9eec5a
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feat: background viewer
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2020-08-01 14:01:08 +02:00 |
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Kazhnuz
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1ec185cc3a
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improvement: use a common object for parallax handling
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2020-08-01 13:34:39 +02:00 |
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Kazhnuz
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55eca74922
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feat: add a way to test Shadow Shot style maps
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2020-08-01 12:53:06 +02:00 |
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Kazhnuz
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0984ce370e
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chore: make the scene change widget a common element
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2020-08-01 12:50:11 +02:00 |
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Kazhnuz
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4b9ba5eed6
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feat: add basic debug menu
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2020-08-01 10:31:09 +02:00 |
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Kazhnuz
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227b2bbf1e
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feat: add qte base
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2020-07-31 21:00:31 +02:00 |
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Kazhnuz
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b95ad72dcb
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feat: add basic qte framework
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2020-07-31 20:06:35 +02:00 |
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Kazhnuz
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6cf1df4d5b
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feat: improve HUD and menus placement
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2020-07-25 17:50:44 +02:00 |
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Kazhnuz
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b247e9cc96
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feat: improve a bit the choregraphies
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2020-07-25 17:07:53 +02:00 |
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Kazhnuz
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f3d44e06d1
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feat: add a way to wait for the end of something already started
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2020-07-25 17:03:37 +02:00 |
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Kazhnuz
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cce03643f6
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improvement: revamp the whole motion system
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2020-07-25 16:47:29 +02:00 |
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Kazhnuz
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7364e5c206
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feat: add more coordinate system
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2020-07-25 16:46:46 +02:00 |
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Kazhnuz
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1acada1b51
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fix: re-add victory condition
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2020-07-25 12:15:50 +02:00 |
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Kazhnuz
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40b362543a
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fix: only get potential targets for the selection system
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2020-07-25 12:09:50 +02:00 |
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Kazhnuz
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d40112ba31
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improvement: handle better defeated fighter turns
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2020-07-25 12:03:14 +02:00 |
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Kazhnuz
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4ab2e72231
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fix: make nil action and choregraphy when they are finished
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2020-07-25 11:38:59 +02:00 |
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Kazhnuz
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08c5724e96
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fix: remove calling of deleted old choregraphy system
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2020-07-25 11:20:18 +02:00 |
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Kazhnuz
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808108c3f3
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chore: remove the old choregraphy system
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2020-07-25 11:18:00 +02:00 |
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Kazhnuz
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6e012ba46c
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fix: replace actor after choregraphy
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2020-07-25 10:25:00 +02:00 |
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Kazhnuz
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df6e283013
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fix: last missing step currently done
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2020-07-25 10:24:32 +02:00 |
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Kazhnuz
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8fe8f61821
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fix: start simplification of the movement system
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2020-07-25 10:24:07 +02:00 |
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Kazhnuz
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75914d694d
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chore: hook up the damage system to the choregraphy system
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2020-07-25 08:44:59 +02:00 |
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Kazhnuz
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d69255ead0
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chore: put the damage handling system inside fighters and not actors
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2020-07-25 08:44:03 +02:00 |
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Kazhnuz
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4f024dbb39
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chore: remove old choregraphy system from heroes' actors
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2020-07-25 08:43:15 +02:00 |
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Kazhnuz
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eec4ef060b
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feat(cbs/choregraphy): add some basic steps
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2020-07-24 21:54:12 +02:00 |
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Kazhnuz
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bb3d823404
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chore(cbs/heroactor): first round of dead code cleanup
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2020-07-24 20:04:12 +02:00 |
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Kazhnuz
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799a532523
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chore: extract voice system from actor
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2020-07-24 19:55:11 +02:00 |
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Kazhnuz
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bf23dd2056
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chore: extract hp management from actor
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2020-07-24 19:49:24 +02:00 |
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Kazhnuz
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2e38b31dea
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feat: hook up the choregraphy system to the actions
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2020-07-24 19:20:48 +02:00 |
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Kazhnuz
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a5ec563480
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feat: initial version of the new choregraphy system
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2020-07-24 19:16:33 +02:00 |
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Kazhnuz
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fcdd10484f
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feat: add basic skill actions
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2020-07-20 12:24:26 +02:00 |
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Kazhnuz
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9ece46fbb5
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feat: add the basic action selection system
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2020-07-19 22:38:59 +02:00 |
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Kazhnuz
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eb1113064d
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fix: faster placeholder waiting time
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2020-07-19 21:46:17 +02:00 |
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Kazhnuz
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649bb561da
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feat: simple selection system
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2020-07-19 21:41:14 +02:00 |
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Kazhnuz
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f3cfaf9ac2
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fix: adapt the menu system to the new concept
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2020-07-19 18:09:53 +02:00 |
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Kazhnuz
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6bca41d794
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chore: first round of actor cleanup
There is still a lot of work though
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2020-07-19 17:06:17 +02:00 |
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Kazhnuz
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a41aabbd7d
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chore: drop the grid/cursor system
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2020-07-19 17:02:00 +02:00 |
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Kazhnuz
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5e1ee752ac
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fix: readd fighter removal
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2020-07-19 16:57:58 +02:00 |
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Kazhnuz
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8512ab3c26
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chore: adapt the world to the new turnSystem
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2020-07-19 16:57:38 +02:00 |
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Kazhnuz
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d8dafdfe48
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improvement(cbs): precalculate the map
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2020-07-19 16:49:14 +02:00 |
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Kazhnuz
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1f3d07c223
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improvement(cbs): let the turn controller handle the hud
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2020-07-19 16:20:57 +02:00 |
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