Commit graph

14 commits

Author SHA1 Message Date
Kazhnuz
db1c3005cb feat: add defend action
Fixes #51
2021-03-13 15:49:21 +01:00
Kazhnuz
b7a0ec7c7b feat: add revival support 2021-03-12 21:50:27 +01:00
Kazhnuz
4bf4fdb541 improvement: better handling of statusbar callback 2021-03-12 20:05:54 +01:00
Kazhnuz
e862766fea feat: adapt parent to new functions 2021-03-12 19:23:11 +01:00
Kazhnuz
877de98f67 fix: remove some call to non-existing variables 2020-09-13 16:49:50 +02:00
Kazhnuz
5139d9727d fix: add damage number system
Fix #39
2020-08-22 23:53:13 +02:00
Kazhnuz
a2d0975cde feat: add damage and ko
Fix #27
2020-08-05 11:40:29 +02:00
Kazhnuz
ed70bb6550 feat: add basic ennemy attack system
Fix #8
2020-08-05 09:25:38 +02:00
Kazhnuz
d69255ead0 chore: put the damage handling system inside fighters and not actors 2020-07-25 08:44:03 +02:00
Kazhnuz
bf23dd2056 chore: extract hp management from actor 2020-07-24 19:49:24 +02:00
Kazhnuz
eb1113064d fix: faster placeholder waiting time 2020-07-19 21:46:17 +02:00
Kazhnuz
f3cfaf9ac2 fix: adapt the menu system to the new concept 2020-07-19 18:09:53 +02:00
Kazhnuz
1f3d07c223 improvement(cbs): let the turn controller handle the hud 2020-07-19 16:20:57 +02:00
Kazhnuz
99ce270a48 improvement(cbs): refonte du système de tour 2020-07-19 15:07:35 +02:00