Commit graph

18 commits

Author SHA1 Message Date
Kazhnuz
ffd58ea1cb fix(hitbox3D): adapt dz to oz checking collision 2022-01-23 18:55:48 +01:00
Kazhnuz
272627c937 chore: remove completely the old menusystem 2022-01-06 19:11:10 +01:00
Kazhnuz
c586fb733d fix: replace drawAnimation by draw 2021-08-21 17:05:49 +02:00
Kazhnuz
a1a130ae32 improvement: parse and validate hitboxes 2021-05-15 15:53:40 +02:00
Kazhnuz
ff8cd856fd chore: port actors to rect and box 2021-05-07 19:23:34 +02:00
Kazhnuz
05a8b71180 chore: extract shapes from actor3D 2021-05-07 19:14:13 +02:00
Kazhnuz
0421bd4954 improvement: put automove in physic mixin 2021-05-07 19:07:18 +02:00
Kazhnuz
95ea526b53 chore: simplify hitbox application 2021-05-07 18:58:08 +02:00
Kazhnuz
c17338174b feat(actor): improve semantics 2021-05-07 18:33:56 +02:00
Kazhnuz
a856739a36 improvement: refactor hitbox management 2021-05-07 18:27:13 +02:00
Kazhnuz
f3a98592b3 improvement: use directly a table for box attr 2021-05-07 18:15:43 +02:00
Kazhnuz
3f81920c49 chore: let the hitbox handle the scaling 2021-05-07 18:10:37 +02:00
Kazhnuz
040240492e chore: pack and unpack the coordinates 2021-05-07 11:56:44 +02:00
Kazhnuz
edf44fd252 chore: extract physics as a mixins 2021-05-06 20:26:06 +02:00
Kazhnuz
33427077a0 chore: refactor the actor system 2021-05-06 16:08:08 +02:00
Kazhnuz
6c546e1e0e fix: fix function getActorsInRect 2021-05-06 11:21:01 +02:00
Kazhnuz
61a3206a95 chore: put tweenmanager into the class folder 2021-05-05 11:41:25 +02:00
Kazhnuz
91c214ac15 fix: rename core to "birb" 2021-05-05 08:30:32 +02:00