Kazhnuz
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073ef68ef8
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fix(game): add by default gui module
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2019-07-27 15:43:27 +02:00 |
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Kazhnuz
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624e2ecb94
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fix(testmap): use the exact Battle coordinate
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2019-07-27 15:41:53 +02:00 |
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Kazhnuz
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87a133a74b
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fix: use right height for Battle-like blocks
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2019-07-27 15:40:19 +02:00 |
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Kazhnuz
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2fe37fe9f2
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feat: add support for Sonic Battle maps
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2019-07-27 15:11:14 +02:00 |
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Kazhnuz
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7fe34ed316
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feat(actors): add a textured block collision
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2019-07-27 15:10:50 +02:00 |
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Kazhnuz
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e6e29cf443
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feat(actors): add a floor collision
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2019-07-27 14:53:07 +02:00 |
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Kazhnuz
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a401bf1b27
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feat(gameutils): handle different types of map directory
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2019-07-27 14:41:02 +02:00 |
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Kazhnuz
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1830e390bb
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improvement: pull a bit down the view center
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2019-07-27 13:56:14 +02:00 |
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Kazhnuz
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b92f441d40
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feat: add parallax backgrounds
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2019-07-27 13:52:41 +02:00 |
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Kazhnuz
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b3d9ed582e
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feat: add a test map based on Battle's "collosseum" map
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2019-07-27 13:32:11 +02:00 |
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Kazhnuz
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fb98ada7eb
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feat(game/world): add invisible walls around map
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2019-07-27 11:42:37 +02:00 |
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Kazhnuz
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cc6056cce8
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fix(wall): make sure that wall aren't updated
It'll avoid them moving because of a collision.
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2019-07-27 11:34:23 +02:00 |
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Kazhnuz
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87ca89364d
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feat(actors): add an invisible wall object
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2019-07-27 11:33:52 +02:00 |
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Kazhnuz
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3fbaad2b2b
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improvement(gameutils): improve map type validation
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2019-07-27 11:05:54 +02:00 |
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Kazhnuz
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fb2600c363
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chore:refactor RedianceWorld out of the test scene
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2019-07-26 20:22:18 +02:00 |
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Kazhnuz
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27cf265287
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feat: add some map utils
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2019-07-26 17:36:25 +02:00 |
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Kazhnuz
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5c93186c69
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fix(game): use new binser lib path
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2019-07-26 17:17:53 +02:00 |
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Kazhnuz
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c41cdfdacc
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game: use the gamecore version of binser
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2019-03-23 12:02:51 +01:00 |
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Kazhnuz
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9a828197e5
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game: load at start character module
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2019-03-10 13:41:37 +01:00 |
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Kazhnuz
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195e4d2110
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core: add character handling files from older version
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2019-02-03 11:04:25 +01:00 |
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Kazhnuz
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7df5f0bdf6
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src/game: add a gui module with a border generator
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2019-01-28 13:13:17 +01:00 |
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Kazhnuz
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e45cfca2bb
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src/game: add basic save system
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2019-01-28 08:35:10 +01:00 |
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