feat(datas): add Battle's map Battle Highway

This commit is contained in:
Kazhnuz 2019-08-03 15:46:41 +02:00
parent 473aa189c0
commit efc0f8926b
13 changed files with 19 additions and 1 deletions

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@ -0,0 +1,18 @@
return {
name = "Battle Highway",
blocks = {
{ 0, 64, 32, 32, "top1", "side1a"},
{160, 0, 32, 32, "top1", "side1b"},
{224, 160, 32, 32, "top1", "side1a"},
{ 64, 224, 32, 32, "top1", "side1a"},
{160, 32, 08, 64, "top2", "side2"},
{ 88, 160, 08, 64, "top2", "side2"},
{ 32, 88, 64, 08, "top3", "side3"},
{160, 160, 64, 08, "top3", "side3"},
},
parallax = {
{0, 0, .5, 0, true, false, "back1"},
{0, -28, 1, 1, true, false, "back2"},
{0, 86, 1, 1, true, false, "back3"},
}
}

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@ -33,7 +33,7 @@ function MovePlayer:new(playerNumber, cameraMode)
MovePlayer.super.new(self) MovePlayer.super.new(self)
self.assets:batchImport("scenes.test_scene.assets") self.assets:batchImport("scenes.test_scene.assets")
World(self, "battle", "aroom") World(self, "battle", "bhighway")
self.world:setPlayerNumber(playerNumber) self.world:setPlayerNumber(playerNumber)
self.world.cameras:setMode(cameraMode) self.world.cameras:setMode(cameraMode)