chore: put const files in a single folder
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11 changed files with 9 additions and 9 deletions
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@ -1,4 +1,4 @@
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local CONST = require "datas.stats"
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local CONST = require "datas.consts.stats"
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return {
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return {
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hpmax = CONST.RANK_A, --
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hpmax = CONST.RANK_A, --
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@ -1,4 +1,4 @@
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local CONST = require "datas.stats"
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local CONST = require "datas.consts.stats"
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return {
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return {
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hpmax = CONST.RANK_B, --
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hpmax = CONST.RANK_B, --
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@ -1,4 +1,4 @@
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local CONST = require "datas.stats"
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local CONST = require "datas.consts.stats"
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return {
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return {
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hpmax = CONST.RANK_C, --
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hpmax = CONST.RANK_C, --
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@ -1,7 +1,7 @@
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local CharacterLevel = Object:extend()
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local CharacterLevel = Object:extend()
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local charutils = require "game.utils.characters"
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local charutils = require "game.utils.characters"
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local STATS = require "datas.stats"
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local STATS = require "datas.consts.stats"
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function CharacterLevel:initLevel()
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function CharacterLevel:initLevel()
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self.level = self.data.startlevel
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self.level = self.data.startlevel
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@ -1,5 +1,5 @@
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local BattleUtils = {}
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local BattleUtils = {}
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local CONSTS = require "datas.cbs"
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local CONSTS = require "datas.consts.battle"
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function BattleUtils.computeLaunchingDamages(base, stats, isSpecial)
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function BattleUtils.computeLaunchingDamages(base, stats, isSpecial)
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local damages = base / CONSTS.DAMAGE.DIVISOR
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local damages = base / CONSTS.DAMAGE.DIVISOR
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@ -1,6 +1,6 @@
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local CharUtils = {}
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local CharUtils = {}
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local CONST = require "datas.stats"
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local CONST = require "datas.consts.stats"
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function CharUtils.getExpValue(level)
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function CharUtils.getExpValue(level)
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return math.floor( ( CONST.EXP_MULTIPLICATOR * ( level ^ 3 ) ) / CONST.EXP_RATIO )
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return math.floor( ( CONST.EXP_MULTIPLICATOR * ( level ^ 3 ) ) / CONST.EXP_RATIO )
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@ -1,6 +1,6 @@
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local FighterParent = Object:extend()
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local FighterParent = Object:extend()
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local CONST = require "datas.cbs"
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local CONST = require "datas.consts.battle"
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local battleutils = require "game.utils.battle"
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local battleutils = require "game.utils.battle"
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function FighterParent:new(owner, isHero, id)
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function FighterParent:new(owner, isHero, id)
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@ -8,7 +8,7 @@ local const = require "scenes.overworld.screens.mainmenu.const"
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local EquipMenu = menu.ListMenu:extend()
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local EquipMenu = menu.ListMenu:extend()
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local EquipWidget = menu.DualTextWidget:extend()
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local EquipWidget = menu.DualTextWidget:extend()
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local STATS = require "datas.stats"
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local STATS = require "datas.consts.stats"
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function StatPage:new(view, character)
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function StatPage:new(view, character)
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self.statBox = gui.newTextBox("assets/gui/dialogbox.png", const.CHARPAGESIZE, 40 + 32)
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self.statBox = gui.newTextBox("assets/gui/dialogbox.png", const.CHARPAGESIZE, 40 + 32)
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@ -10,7 +10,7 @@ local baseCharacterWidget = require "scenes.overworld.screens.mainmenu.common.ch
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local CharacterMenu = baseCharacterMenu:extend()
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local CharacterMenu = baseCharacterMenu:extend()
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local CharacterWidget = baseCharacterWidget:extend()
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local CharacterWidget = baseCharacterWidget:extend()
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local STATS = require "datas.stats"
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local STATS = require "datas.consts.stats"
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local DESC_SIZE = 32 * 6
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local DESC_SIZE = 32 * 6
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