fix: don't add a second floor in the test scene

This commit is contained in:
Kazhnuz 2019-07-27 15:30:10 +02:00
parent 2fe37fe9f2
commit 76336046d4

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@ -39,9 +39,6 @@ function MovePlayer:new(playerNumber, cameraMode)
self.world.cameras:setMode(cameraMode) self.world.cameras:setMode(cameraMode)
self.world:loadMap() self.world:loadMap()
local w, h = self.world:getDimensions()
self.world.obj.collisions["wall"](self.world, 0, 0, -16, w, h, 16)
end end
return MovePlayer return MovePlayer