diff --git a/sonic-radiance.love/scenes/test_scene/init.lua b/sonic-radiance.love/scenes/test_scene/init.lua index ff5898b..9f42c3d 100644 --- a/sonic-radiance.love/scenes/test_scene/init.lua +++ b/sonic-radiance.love/scenes/test_scene/init.lua @@ -39,9 +39,6 @@ function MovePlayer:new(playerNumber, cameraMode) self.world.cameras:setMode(cameraMode) self.world:loadMap() - - local w, h = self.world:getDimensions() - self.world.obj.collisions["wall"](self.world, 0, 0, -16, w, h, 16) end return MovePlayer