chore: put tweenmanager into the class folder

This commit is contained in:
Kazhnuz 2021-05-05 11:41:25 +02:00
parent d165fc4181
commit 61a3206a95
20 changed files with 44 additions and 20 deletions

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@ -1,7 +1,32 @@
-- time.lua :: a timer, tweener and timed switch handler.
-- This class need birb.libs.tween to work
--[[
Copyright © 2019 Kazhnuz
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
]]
local TweenManager = Object:extend() local TweenManager = Object:extend()
local tween = require "birb.libs.tween" local tween = require "birb.libs.tween"
local Timer = require "birb.modules.world.actors.utils.timer" local Timer = require "birb.classes.time.timer"
function TweenManager:new(subject) function TweenManager:new(subject)
self.subject = subject self.subject = subject

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@ -1,5 +1,5 @@
local TransitionParent = Object:extend() local TransitionParent = Object:extend()
local TweenManager = require "game.modules.tweenmanager" local TweenManager = require "birb.classes.time"
function TransitionParent:new(func, ox, oy, fadeOut, easeIn, easeOut, duration, wait) function TransitionParent:new(func, ox, oy, fadeOut, easeIn, easeOut, duration, wait)
self.tween = TweenManager(self) self.tween = TweenManager(self)

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@ -22,10 +22,9 @@
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
]] ]]
local cwd = (...):gsub('%.baseactor$', '') .. "."
local BaseActor = Object:extend() local BaseActor = Object:extend()
local Timer = require(cwd .. "utils.timer") local Timer = require("birb.classes.time.timer")
-- INIT FUNCTIONS -- INIT FUNCTIONS
-- Initialise the actor and its base functions -- Initialise the actor and its base functions

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@ -1,6 +1,6 @@
local BossHpBar = Object:extend() local BossHpBar = Object:extend()
local TweenManager = require "game.modules.tweenmanager" local TweenManager = require "birb.classes.time"
local ComplexHPBar = require "game.modules.gui.complexhpbar" local ComplexHPBar = require "game.modules.gui.complexhpbar"
function BossHpBar:new(hp) function BossHpBar:new(hp)

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@ -1,6 +1,6 @@
local SimpleHPBar = Object:extend() local SimpleHPBar = Object:extend()
local TweenManager = require "game.modules.tweenmanager" local TweenManager = require "birb.classes.time"
local gui = require "game.modules.gui" local gui = require "game.modules.gui"
function SimpleHPBar:new(hp) function SimpleHPBar:new(hp)

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@ -1,5 +1,5 @@
local StatusBar = Object:extend() local StatusBar = Object:extend()
local TweenManager = require "game.modules.tweenmanager" local TweenManager = require "birb.classes.time"
local gui = require "game.modules.gui" local gui = require "game.modules.gui"

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@ -1,5 +1,5 @@
local ListBox = require "birb.modules.menusystem.listbox" local ListBox = require "birb.modules.menusystem.listbox"
local TweenManager = require "game.modules.tweenmanager" local TweenManager = require "birb.classes.time"
local RadianceMenu = ListBox:extend() local RadianceMenu = ListBox:extend()

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@ -1,5 +1,5 @@
local Message = Object:extend() local Message = Object:extend()
local TweenManager = require "game.modules.tweenmanager" local TweenManager = require "birb.classes.time"
local SPACING = 20 local SPACING = 20
local PLAYER_MESSAGE = 240 - 24 local PLAYER_MESSAGE = 240 - 24

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@ -2,7 +2,7 @@ local Parent = Object:extend() -- On créer la classe des entitées, c'est la cl
local maputils = require "scenes.battlesystem.utils" local maputils = require "scenes.battlesystem.utils"
local TweenManager = require "game.modules.tweenmanager" local TweenManager = require "birb.classes.time"
-- INIT FUNCTION -- INIT FUNCTION
-- Initilize the actor -- Initilize the actor

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@ -1,7 +1,7 @@
local HUD = Object:extend() local HUD = Object:extend()
local gui = require "game.modules.gui" local gui = require "game.modules.gui"
local TweenManager = require "game.modules.tweenmanager" local TweenManager = require "birb.classes.time"
local MessageQueue = require "game.modules.messagequeue" local MessageQueue = require "game.modules.messagequeue"
local PLAYER_HUD_HIDDEN = 240+64 local PLAYER_HUD_HIDDEN = 240+64

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@ -9,7 +9,7 @@ local Turns = require "scenes.battlesystem.controllers"
local VictoryScreen = require "scenes.battlesystem.screens.victory" local VictoryScreen = require "scenes.battlesystem.screens.victory"
local GameOverScreen = require "scenes.battlesystem.screens.gameover" local GameOverScreen = require "scenes.battlesystem.screens.gameover"
local TweenManager = require "game.modules.tweenmanager" local TweenManager = require "birb.classes.time"
function BattleSystem:new(battleData) function BattleSystem:new(battleData)
BattleSystem.super.new(self) BattleSystem.super.new(self)

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@ -1,6 +1,6 @@
local VictoryScreen = Object:extend() local VictoryScreen = Object:extend()
local TweenManager = require "game.modules.tweenmanager" local TweenManager = require "birb.classes.time"
local BATTLECOMPLETE_START = 2 local BATTLECOMPLETE_START = 2
local BATTLECOMPLETE_STOP = 4 local BATTLECOMPLETE_STOP = 4

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@ -1,6 +1,6 @@
local VictoryScreen = Object:extend() local VictoryScreen = Object:extend()
local TweenManager = require "game.modules.tweenmanager" local TweenManager = require "birb.classes.time"
local BATTLECOMPLETE_START = 2 local BATTLECOMPLETE_START = 2
local BATTLECOMPLETE_STOP = 4 local BATTLECOMPLETE_STOP = 4

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@ -3,7 +3,7 @@ local World = Object:extend()
local maputils = require "scenes.battlesystem.utils" local maputils = require "scenes.battlesystem.utils"
local Map = require "game.modules.drawing.parallaxBackground" local Map = require "game.modules.drawing.parallaxBackground"
local TweenManager = require "game.modules.tweenmanager" local TweenManager = require "birb.classes.time"
local POSITIONS = { local POSITIONS = {
{x = 3, y = 4}, {x = 3, y = 4},

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@ -9,7 +9,7 @@ local itemutils = require "game.utils.items"
local gui = require "game.modules.gui" local gui = require "game.modules.gui"
local MenuBack = require "game.modules.gui.menuback" local MenuBack = require "game.modules.gui.menuback"
local TweenManager = require "game.modules.tweenmanager" local TweenManager = require "birb.classes.time"
function DebugMenu:new() function DebugMenu:new()
DebugMenu.super.new(self) DebugMenu.super.new(self)

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@ -25,7 +25,7 @@ local Scene = require "birb.modules.scenes"
local TitleScreen = Scene:extend() local TitleScreen = Scene:extend()
local gui = require "game.modules.gui" local gui = require "game.modules.gui"
local TweenManager = require "game.modules.tweenmanager" local TweenManager = require "birb.classes.time"
local Background = require "game.modules.drawing.parallaxBackground" local Background = require "game.modules.drawing.parallaxBackground"
local Menu = require "scenes.menus.titlescreen.menu" local Menu = require "scenes.menus.titlescreen.menu"

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@ -1,7 +1,7 @@
local Parent = require "scenes.overworld.actors.parent" local Parent = require "scenes.overworld.actors.parent"
local Player = Parent:extend() local Player = Parent:extend()
local TweenManager = require "game.modules.tweenmanager" local TweenManager = require "birb.classes.time"
local Team = require "scenes.overworld.actors.player.team" local Team = require "scenes.overworld.actors.player.team"
local Interactions = require "scenes.overworld.actors.player.interactions" local Interactions = require "scenes.overworld.actors.player.interactions"
local Actions = require "scenes.overworld.actors.player.actions" local Actions = require "scenes.overworld.actors.player.actions"

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@ -30,7 +30,7 @@ local CharsetManager = require "scenes.overworld.charsetmanager"
local screens = require "scenes.overworld.screens" local screens = require "scenes.overworld.screens"
local gui = require "game.modules.gui" local gui = require "game.modules.gui"
local TweenManager = require "game.modules.tweenmanager" local TweenManager = require "birb.classes.time"
local EventManager = require "game.events" local EventManager = require "game.events"
local MessageQueue = require "game.modules.messagequeue" local MessageQueue = require "game.modules.messagequeue"

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@ -1,7 +1,7 @@
local BaseScreen = require "scenes.overworld.screens.parent" local BaseScreen = require "scenes.overworld.screens.parent"
local GameOver = BaseScreen:extend() local GameOver = BaseScreen:extend()
local TweenManager = require "game.modules.tweenmanager" local TweenManager = require "birb.classes.time"
local gui = require "game.modules.gui" local gui = require "game.modules.gui"