chore: put tweenmanager into the class folder
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d165fc4181
commit
61a3206a95
20 changed files with 44 additions and 20 deletions
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@ -1,7 +1,32 @@
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-- time.lua :: a timer, tweener and timed switch handler.
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-- This class need birb.libs.tween to work
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--[[
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Copyright © 2019 Kazhnuz
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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]]
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local TweenManager = Object:extend()
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local TweenManager = Object:extend()
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local tween = require "birb.libs.tween"
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local tween = require "birb.libs.tween"
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local Timer = require "birb.modules.world.actors.utils.timer"
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local Timer = require "birb.classes.time.timer"
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function TweenManager:new(subject)
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function TweenManager:new(subject)
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self.subject = subject
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self.subject = subject
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@ -1,5 +1,5 @@
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local TransitionParent = Object:extend()
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local TransitionParent = Object:extend()
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local TweenManager = require "game.modules.tweenmanager"
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local TweenManager = require "birb.classes.time"
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function TransitionParent:new(func, ox, oy, fadeOut, easeIn, easeOut, duration, wait)
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function TransitionParent:new(func, ox, oy, fadeOut, easeIn, easeOut, duration, wait)
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self.tween = TweenManager(self)
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self.tween = TweenManager(self)
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@ -22,10 +22,9 @@
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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]]
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]]
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local cwd = (...):gsub('%.baseactor$', '') .. "."
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local BaseActor = Object:extend()
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local BaseActor = Object:extend()
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local Timer = require(cwd .. "utils.timer")
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local Timer = require("birb.classes.time.timer")
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-- INIT FUNCTIONS
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-- INIT FUNCTIONS
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-- Initialise the actor and its base functions
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-- Initialise the actor and its base functions
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@ -1,6 +1,6 @@
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local BossHpBar = Object:extend()
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local BossHpBar = Object:extend()
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local TweenManager = require "game.modules.tweenmanager"
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local TweenManager = require "birb.classes.time"
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local ComplexHPBar = require "game.modules.gui.complexhpbar"
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local ComplexHPBar = require "game.modules.gui.complexhpbar"
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function BossHpBar:new(hp)
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function BossHpBar:new(hp)
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@ -1,6 +1,6 @@
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local SimpleHPBar = Object:extend()
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local SimpleHPBar = Object:extend()
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local TweenManager = require "game.modules.tweenmanager"
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local TweenManager = require "birb.classes.time"
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local gui = require "game.modules.gui"
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local gui = require "game.modules.gui"
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function SimpleHPBar:new(hp)
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function SimpleHPBar:new(hp)
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@ -1,5 +1,5 @@
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local StatusBar = Object:extend()
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local StatusBar = Object:extend()
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local TweenManager = require "game.modules.tweenmanager"
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local TweenManager = require "birb.classes.time"
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local gui = require "game.modules.gui"
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local gui = require "game.modules.gui"
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@ -1,5 +1,5 @@
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local ListBox = require "birb.modules.menusystem.listbox"
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local ListBox = require "birb.modules.menusystem.listbox"
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local TweenManager = require "game.modules.tweenmanager"
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local TweenManager = require "birb.classes.time"
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local RadianceMenu = ListBox:extend()
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local RadianceMenu = ListBox:extend()
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@ -1,5 +1,5 @@
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local Message = Object:extend()
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local Message = Object:extend()
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local TweenManager = require "game.modules.tweenmanager"
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local TweenManager = require "birb.classes.time"
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local SPACING = 20
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local SPACING = 20
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local PLAYER_MESSAGE = 240 - 24
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local PLAYER_MESSAGE = 240 - 24
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@ -2,7 +2,7 @@ local Parent = Object:extend() -- On créer la classe des entitées, c'est la cl
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local maputils = require "scenes.battlesystem.utils"
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local maputils = require "scenes.battlesystem.utils"
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local TweenManager = require "game.modules.tweenmanager"
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local TweenManager = require "birb.classes.time"
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-- INIT FUNCTION
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-- INIT FUNCTION
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-- Initilize the actor
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-- Initilize the actor
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@ -1,7 +1,7 @@
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local HUD = Object:extend()
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local HUD = Object:extend()
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local gui = require "game.modules.gui"
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local gui = require "game.modules.gui"
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local TweenManager = require "game.modules.tweenmanager"
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local TweenManager = require "birb.classes.time"
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local MessageQueue = require "game.modules.messagequeue"
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local MessageQueue = require "game.modules.messagequeue"
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local PLAYER_HUD_HIDDEN = 240+64
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local PLAYER_HUD_HIDDEN = 240+64
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@ -9,7 +9,7 @@ local Turns = require "scenes.battlesystem.controllers"
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local VictoryScreen = require "scenes.battlesystem.screens.victory"
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local VictoryScreen = require "scenes.battlesystem.screens.victory"
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local GameOverScreen = require "scenes.battlesystem.screens.gameover"
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local GameOverScreen = require "scenes.battlesystem.screens.gameover"
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local TweenManager = require "game.modules.tweenmanager"
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local TweenManager = require "birb.classes.time"
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function BattleSystem:new(battleData)
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function BattleSystem:new(battleData)
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BattleSystem.super.new(self)
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BattleSystem.super.new(self)
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@ -1,6 +1,6 @@
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local VictoryScreen = Object:extend()
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local VictoryScreen = Object:extend()
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local TweenManager = require "game.modules.tweenmanager"
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local TweenManager = require "birb.classes.time"
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local BATTLECOMPLETE_START = 2
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local BATTLECOMPLETE_START = 2
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local BATTLECOMPLETE_STOP = 4
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local BATTLECOMPLETE_STOP = 4
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local VictoryScreen = Object:extend()
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local VictoryScreen = Object:extend()
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local TweenManager = require "game.modules.tweenmanager"
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local TweenManager = require "birb.classes.time"
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local BATTLECOMPLETE_START = 2
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local BATTLECOMPLETE_START = 2
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local BATTLECOMPLETE_STOP = 4
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local BATTLECOMPLETE_STOP = 4
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@ -3,7 +3,7 @@ local World = Object:extend()
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local maputils = require "scenes.battlesystem.utils"
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local maputils = require "scenes.battlesystem.utils"
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local Map = require "game.modules.drawing.parallaxBackground"
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local Map = require "game.modules.drawing.parallaxBackground"
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local TweenManager = require "game.modules.tweenmanager"
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local TweenManager = require "birb.classes.time"
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local POSITIONS = {
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local POSITIONS = {
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{x = 3, y = 4},
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{x = 3, y = 4},
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@ -9,7 +9,7 @@ local itemutils = require "game.utils.items"
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local gui = require "game.modules.gui"
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local gui = require "game.modules.gui"
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local MenuBack = require "game.modules.gui.menuback"
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local MenuBack = require "game.modules.gui.menuback"
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local TweenManager = require "game.modules.tweenmanager"
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local TweenManager = require "birb.classes.time"
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function DebugMenu:new()
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function DebugMenu:new()
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DebugMenu.super.new(self)
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DebugMenu.super.new(self)
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@ -25,7 +25,7 @@ local Scene = require "birb.modules.scenes"
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local TitleScreen = Scene:extend()
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local TitleScreen = Scene:extend()
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local gui = require "game.modules.gui"
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local gui = require "game.modules.gui"
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local TweenManager = require "game.modules.tweenmanager"
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local TweenManager = require "birb.classes.time"
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local Background = require "game.modules.drawing.parallaxBackground"
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local Background = require "game.modules.drawing.parallaxBackground"
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local Menu = require "scenes.menus.titlescreen.menu"
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local Menu = require "scenes.menus.titlescreen.menu"
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@ -1,7 +1,7 @@
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local Parent = require "scenes.overworld.actors.parent"
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local Parent = require "scenes.overworld.actors.parent"
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local Player = Parent:extend()
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local Player = Parent:extend()
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local TweenManager = require "game.modules.tweenmanager"
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local TweenManager = require "birb.classes.time"
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local Team = require "scenes.overworld.actors.player.team"
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local Team = require "scenes.overworld.actors.player.team"
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local Interactions = require "scenes.overworld.actors.player.interactions"
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local Interactions = require "scenes.overworld.actors.player.interactions"
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local Actions = require "scenes.overworld.actors.player.actions"
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local Actions = require "scenes.overworld.actors.player.actions"
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@ -30,7 +30,7 @@ local CharsetManager = require "scenes.overworld.charsetmanager"
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local screens = require "scenes.overworld.screens"
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local screens = require "scenes.overworld.screens"
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local gui = require "game.modules.gui"
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local gui = require "game.modules.gui"
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local TweenManager = require "game.modules.tweenmanager"
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local TweenManager = require "birb.classes.time"
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local EventManager = require "game.events"
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local EventManager = require "game.events"
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local MessageQueue = require "game.modules.messagequeue"
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local MessageQueue = require "game.modules.messagequeue"
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local BaseScreen = require "scenes.overworld.screens.parent"
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local BaseScreen = require "scenes.overworld.screens.parent"
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local GameOver = BaseScreen:extend()
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local GameOver = BaseScreen:extend()
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local TweenManager = require "game.modules.tweenmanager"
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local TweenManager = require "birb.classes.time"
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local gui = require "game.modules.gui"
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local gui = require "game.modules.gui"
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