sonic-radiance/sonic-radiance.love/scenes/battlesystem/choregraphy/step/init.lua

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local actions = {}
local baseURI = "scenes.battlesystem.choregraphy.step."
actions["addGFX"] = require(baseURI .. "addGFX")
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actions["addQTE"] = require(baseURI .. "addQTE")
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actions["goTo"] = require(baseURI .. "goTo")
actions["goTo3D"] = require(baseURI .. "goTo3D")
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actions["stopMov"] = require(baseURI .. "stopMov")
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actions["jumpBack"] = require(baseURI .. "jumpBack")
actions["jump"] = require(baseURI .. "jump")
actions["playSFX"] = require(baseURI .. "playSFX")
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actions["sendDamage"] = require(baseURI .. "sendDamage")
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actions["sendStatus"] = require(baseURI .. "sendStatus")
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actions["setAnimation"] = require(baseURI .. "setAnimation")
actions["setAnimSpeed"] = require(baseURI .. "setAnimSpeed")
actions["wait"] = require(baseURI .. "wait")
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actions["waitFor"] = require(baseURI .. "waitFor")
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actions["skipTo"] = require(baseURI .. "skipTo")
actions["waitActorFinished"] = require(baseURI .. "waitActorFinished")
actions["useItemEffect"] = require(baseURI .. "useItemEffect")
actions["setCounter"] = require(baseURI .. "setCounter")
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actions["startSubChoregraphies"] = require(baseURI .. "startSubChoregraphies")
return actions