Kazhnuz
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ca3d486a83
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chore: initial non-working port of the gameplay
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2021-11-25 11:28:31 +01:00 |
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Kazhnuz
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fa4964a877
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feat: prepare badnics support
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2020-06-04 19:37:34 +02:00 |
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Kazhnuz
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baa59db9c2
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chore: separate the weapon system
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2020-04-25 12:29:07 +02:00 |
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Kazhnuz
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318e297095
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feat: basic weapon system
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2020-04-25 12:15:12 +02:00 |
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Kazhnuz
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a7a0bde8ea
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feat: add basic autorun on shoot maps
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2020-02-02 08:27:33 +01:00 |
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Kazhnuz
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93ce28f3ba
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fix: simplify shadows handling
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2020-02-01 16:44:38 +01:00 |
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Kazhnuz
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46c1a53f5e
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feat:initial addition of collectible actors
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2020-01-26 12:28:53 +01:00 |
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Kazhnuz
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b4fcd33163
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chore: add level collisions in a specific folder
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2020-01-26 11:08:47 +01:00 |
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Kazhnuz
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63dbac57fd
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feat: add floor collisions
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2020-01-12 00:02:06 +01:00 |
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Kazhnuz
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3bc2ea3e41
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feat: new improvement status hud
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2019-12-30 22:55:01 +01:00 |
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Kazhnuz
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99621a756c
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improvement: improve level starting again
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2019-12-29 10:04:16 +01:00 |
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Kazhnuz
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bd37d58b23
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fix: jump only the moment button is pressed
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2019-12-28 21:06:41 +01:00 |
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Kazhnuz
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42e6875547
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fix: make sure that some variable doesn't leak to the global namespace
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2019-12-28 16:54:13 +01:00 |
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Kazhnuz
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c9475e742c
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fix: respect perspective again on shoot-based maps
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2019-12-28 15:18:14 +01:00 |
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Kazhnuz
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97b3bcf80f
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feat: make some camera elements world-dependant
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2019-12-28 14:17:58 +01:00 |
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Kazhnuz
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294d2699e7
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improvement: rework frame
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2019-12-28 13:54:57 +01:00 |
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Kazhnuz
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c35fcb7c5c
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feat: add new world system
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2019-12-28 12:15:43 +01:00 |
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