Commit graph

17 commits

Author SHA1 Message Date
Kazhnuz
ca3d486a83 chore: initial non-working port of the gameplay 2021-11-25 11:28:31 +01:00
Kazhnuz
fa4964a877 feat: prepare badnics support 2020-06-04 19:37:34 +02:00
Kazhnuz
baa59db9c2 chore: separate the weapon system 2020-04-25 12:29:07 +02:00
Kazhnuz
318e297095 feat: basic weapon system 2020-04-25 12:15:12 +02:00
Kazhnuz
a7a0bde8ea feat: add basic autorun on shoot maps 2020-02-02 08:27:33 +01:00
Kazhnuz
93ce28f3ba fix: simplify shadows handling 2020-02-01 16:44:38 +01:00
Kazhnuz
46c1a53f5e feat:initial addition of collectible actors 2020-01-26 12:28:53 +01:00
Kazhnuz
b4fcd33163 chore: add level collisions in a specific folder 2020-01-26 11:08:47 +01:00
Kazhnuz
63dbac57fd feat: add floor collisions 2020-01-12 00:02:06 +01:00
Kazhnuz
3bc2ea3e41 feat: new improvement status hud 2019-12-30 22:55:01 +01:00
Kazhnuz
99621a756c improvement: improve level starting again 2019-12-29 10:04:16 +01:00
Kazhnuz
bd37d58b23 fix: jump only the moment button is pressed 2019-12-28 21:06:41 +01:00
Kazhnuz
42e6875547 fix: make sure that some variable doesn't leak to the global namespace 2019-12-28 16:54:13 +01:00
Kazhnuz
c9475e742c fix: respect perspective again on shoot-based maps 2019-12-28 15:18:14 +01:00
Kazhnuz
97b3bcf80f feat: make some camera elements world-dependant 2019-12-28 14:17:58 +01:00
Kazhnuz
294d2699e7 improvement: rework frame 2019-12-28 13:54:57 +01:00
Kazhnuz
c35fcb7c5c feat: add new world system 2019-12-28 12:15:43 +01:00