improvement: replace Calcite Hills by a Coast level
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00097ac5d9
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4 changed files with 5 additions and 5 deletions
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@ -1,7 +1,7 @@
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return {
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return {
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["forest"] = {
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["forest"] = {
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name = "Jade Forest",
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name = "Jade Forest",
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tiles = 0,
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tiles = 4,
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background = "forest"
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background = "forest"
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},
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},
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["city"] ={
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["city"] ={
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@ -20,9 +20,9 @@ return {
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tiles = 3,
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tiles = 3,
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background = "mountain"
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background = "mountain"
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},
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},
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["hills"] ={
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["coast"] ={
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name = "Calcite Hills",
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name = "Olivine Coast",
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tiles = 4,
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tiles = 0,
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background = "hills"
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background = "hills"
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},
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},
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["bridge"] ={
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["bridge"] ={
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@ -33,7 +33,7 @@ function MovePlayer:new(playerNumber, cameraMode)
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MovePlayer.super.new(self)
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MovePlayer.super.new(self)
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self.assets:batchImport("scenes.test_scene.assets")
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self.assets:batchImport("scenes.test_scene.assets")
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World(self, "shoot", "hills")
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World(self, "shoot", "coast")
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self.world:setPlayerNumber(playerNumber)
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self.world:setPlayerNumber(playerNumber)
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self.world.cameras:setMode(cameraMode)
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self.world.cameras:setMode(cameraMode)
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