improvement: replace Calcite Hills by a Coast level

This commit is contained in:
Kazhnuz 2019-12-28 13:34:11 +01:00
parent 00097ac5d9
commit 65174322fd
4 changed files with 5 additions and 5 deletions

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@ -1,7 +1,7 @@
return { return {
["forest"] = { ["forest"] = {
name = "Jade Forest", name = "Jade Forest",
tiles = 0, tiles = 4,
background = "forest" background = "forest"
}, },
["city"] ={ ["city"] ={
@ -20,9 +20,9 @@ return {
tiles = 3, tiles = 3,
background = "mountain" background = "mountain"
}, },
["hills"] ={ ["coast"] ={
name = "Calcite Hills", name = "Olivine Coast",
tiles = 4, tiles = 0,
background = "hills" background = "hills"
}, },
["bridge"] ={ ["bridge"] ={

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@ -33,7 +33,7 @@ function MovePlayer:new(playerNumber, cameraMode)
MovePlayer.super.new(self) MovePlayer.super.new(self)
self.assets:batchImport("scenes.test_scene.assets") self.assets:batchImport("scenes.test_scene.assets")
World(self, "shoot", "hills") World(self, "shoot", "coast")
self.world:setPlayerNumber(playerNumber) self.world:setPlayerNumber(playerNumber)
self.world.cameras:setMode(cameraMode) self.world.cameras:setMode(cameraMode)