Kazhnuz
ea5011642c
modules/world: add a basic solidity system
...
It'll make easier the solidity system and will reserve custom filter to
specific objects.
2019-04-25 17:54:51 +02:00
Kazhnuz
75eb198450
modules/world: fix an oops in Actor2D
2019-04-22 12:13:42 +02:00
Kazhnuz
90458757e5
modules/world: make hitbox drawing part of actor
2019-04-22 12:13:01 +02:00
Kazhnuz
05f62a6842
modules/world: make the move function return variables
2019-04-22 12:09:28 +02:00
Kazhnuz
a25e178628
modules/world: make speed relative to dt
2019-04-22 12:02:52 +02:00
Kazhnuz
93f710e0b0
modules/world: add filter function
2019-04-22 11:58:00 +02:00
Kazhnuz
42303da317
modules/world: fix movement functions for bump2D
...
The moveActor function is in bump2D a wrapper for the move function of
bump2D. But this function doesn't handle actual movement.
In order to make things samewise everywhere, let the actor handle actual
movement themselves.
2019-04-22 09:42:33 +02:00
Kazhnuz
193e9b6fbf
modules/world: add speed variables
2019-04-13 09:40:14 +02:00
Kazhnuz
f2680c37f3
modules/world: improve commenting and organisations
2019-04-08 19:58:41 +02:00
Kazhnuz
f30bbc7509
modules/world: better separation of init functions
2019-04-08 19:40:27 +02:00
Kazhnuz
262bf97e67
modules/world: add basic move functions to entities
2019-04-07 18:33:41 +02:00
Kazhnuz
bdd837d4da
modules/world: basic player system
2019-04-07 17:15:27 +02:00
Kazhnuz
b74be06d26
modules/world: init fake keys for every actor
...
Only the "player object" will get the real inputs
2019-04-07 17:03:18 +02:00
Kazhnuz
c50f71f244
modules/world: autoregister actors
2019-04-01 13:08:03 +02:00
Kazhnuz
55aadc56c3
modules/world: fix an oops in the actor parent
2019-04-01 12:49:32 +02:00
Kazhnuz
02b6cbd87d
modules/world: add basic actor system
2019-04-01 08:08:54 +02:00