Kazhnuz
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56a269dd57
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modules/world: work around Y invertion in the camera system
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2019-05-02 18:46:44 +02:00 |
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Kazhnuz
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b69ad095ee
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modules/world: make drawDebugViewBox function related to one view
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2019-05-02 18:27:58 +02:00 |
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Kazhnuz
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065a67a915
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modules/world: add a function to get view relative position
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2019-05-02 16:19:59 +02:00 |
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Kazhnuz
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f1edd118ec
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modules/world: simplify limitView() by using utils.math.between()
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2019-05-02 16:19:28 +02:00 |
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Kazhnuz
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d908604dcb
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module/world: return camera coordinate in the right order
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2019-05-01 10:39:19 +02:00 |
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Kazhnuz
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a2d38a1ef4
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module/world: make sure that the view doesn't go outside the world
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2019-05-01 10:27:07 +02:00 |
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Kazhnuz
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00fe87f61d
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modules/world: invert player 1 and 2 cam in horizontal split mode
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2019-04-29 15:10:02 +02:00 |
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Kazhnuz
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882f98bf40
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modules/world: add a way to link the camera to an actor
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2019-04-29 15:03:28 +02:00 |
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Kazhnuz
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1ba74a534d
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modules/world: scissor the view when attaching the camera
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2019-04-29 14:12:04 +02:00 |
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Kazhnuz
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bc0b1bb87b
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modules/world: initial functions to compute camera size and positionning
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2019-04-29 13:58:13 +02:00 |
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Kazhnuz
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3c498f2d16
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modules/world: add a basic view dimension system
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2019-04-29 11:39:07 +02:00 |
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Kazhnuz
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ffac18d6a5
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modules/world: add a way to get camera scale and view
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2019-04-29 11:20:59 +02:00 |
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Kazhnuz
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06a5192b84
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modules/world: fix a typo
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2019-04-29 10:47:01 +02:00 |
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Kazhnuz
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699efeb2fb
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modules/world: add a view number limit
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2019-04-29 10:42:43 +02:00 |
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Kazhnuz
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79ecdc822b
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modules/world: only attach view to camera if one is requested
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2019-04-29 08:45:48 +02:00 |
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Kazhnuz
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9c3ef4ce65
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modules/world: add initial basic camera system
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2019-04-29 08:44:10 +02:00 |
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