Commit graph

88 commits

Author SHA1 Message Date
Kazhnuz
9c3ef4ce65 modules/world: add initial basic camera system 2019-04-29 08:44:10 +02:00
Kazhnuz
fc34cdc199 modules/world: set default collision mode to slide 2019-04-28 11:15:35 +02:00
Kazhnuz
5777d9463b modules/world: add a way to simply set bounceFactor in the Actor2D 2019-04-28 11:12:54 +02:00
Kazhnuz
6c2b308580 modules/world: add a way to change speed to collision normal 2019-04-28 11:09:55 +02:00
Kazhnuz
0d25dbd839 modules/world: add collision response system 2019-04-28 11:06:07 +02:00
Kazhnuz
c43317bfe2 modules/world: add friction system to Actor2D 2019-04-28 09:31:10 +02:00
Kazhnuz
3ce567b113 modules/world: floor actor2D position when drawing it 2019-04-28 09:22:31 +02:00
Kazhnuz
ea5011642c modules/world: add a basic solidity system
It'll make easier the solidity system and will reserve custom filter to 
specific objects.
2019-04-25 17:54:51 +02:00
Kazhnuz
75eb198450 modules/world: fix an oops in Actor2D 2019-04-22 12:13:42 +02:00
Kazhnuz
90458757e5 modules/world: make hitbox drawing part of actor 2019-04-22 12:13:01 +02:00
Kazhnuz
05f62a6842 modules/world: make the move function return variables 2019-04-22 12:09:28 +02:00
Kazhnuz
a25e178628 modules/world: make speed relative to dt 2019-04-22 12:02:52 +02:00
Kazhnuz
93f710e0b0 modules/world: add filter function 2019-04-22 11:58:00 +02:00
Kazhnuz
42303da317 modules/world: fix movement functions for bump2D
The moveActor function is in bump2D a wrapper for the move function of
bump2D. But this function doesn't handle actual movement.

In order to make things samewise everywhere, let the actor handle actual
movement themselves.
2019-04-22 09:42:33 +02:00
Kazhnuz
eac75df874 modules/world: don't access directly to the actors manager inside worlds 2019-04-22 09:36:29 +02:00
Kazhnuz
ceb28eb445 modules/world: fix loading of baseworld in world2D 2019-04-22 08:35:07 +02:00
Kazhnuz
3ece29ef43 modules/world: add a Bump2D world backend 2019-04-20 22:51:56 +02:00
Kazhnuz
193e9b6fbf modules/world: add speed variables 2019-04-13 09:40:14 +02:00
Kazhnuz
f2680c37f3 modules/world: improve commenting and organisations 2019-04-08 19:58:41 +02:00
Kazhnuz
f30bbc7509 modules/world: better separation of init functions 2019-04-08 19:40:27 +02:00
Kazhnuz
dd1e25969e modules/world: improve keys sending to player object 2019-04-07 22:46:28 +02:00
Kazhnuz
262bf97e67 modules/world: add basic move functions to entities 2019-04-07 18:33:41 +02:00
Kazhnuz
bdd837d4da modules/world: basic player system 2019-04-07 17:15:27 +02:00
Kazhnuz
b74be06d26 modules/world: init fake keys for every actor
Only the "player object" will get the real inputs
2019-04-07 17:03:18 +02:00
Kazhnuz
064d5bd2a8 modules/world: separate actors functions from main functions 2019-04-07 14:06:04 +02:00
Kazhnuz
9a47584feb modules/world: add basic sti support 2019-04-07 14:03:44 +02:00
Kazhnuz
63238c4ec6 modules/world: add a function to add Actor from index 2019-04-07 13:46:08 +02:00
Kazhnuz
3bd7203e59 modules/world: correctly set actor list 2019-04-07 13:43:24 +02:00
Kazhnuz
f9ff7ff122 modules/world: fix typos 2019-04-07 13:36:21 +02:00
Kazhnuz
19cdf6c3ab modules/world: load the actorlist inside the world 2019-04-07 13:35:49 +02:00
Kazhnuz
5365f23c30 modules/world: port all actor functions from IP 2019-04-07 13:31:25 +02:00
Kazhnuz
171ff007e9 modules/world: add comment to make structure more explicit 2019-04-07 13:22:23 +02:00
Kazhnuz
696a568d0c modules/world: add needed libs 2019-04-07 13:15:55 +02:00
Kazhnuz
3fce24a211 modules/world: use only the "actor" name 2019-04-01 13:09:21 +02:00
Kazhnuz
c50f71f244 modules/world: autoregister actors 2019-04-01 13:08:03 +02:00
Kazhnuz
55aadc56c3 modules/world: fix an oops in the actor parent 2019-04-01 12:49:32 +02:00
Kazhnuz
8ba5644fb2 modules/world: add a way of counting actors 2019-04-01 12:47:08 +02:00
Kazhnuz
02b6cbd87d modules/world: add basic actor system 2019-04-01 08:08:54 +02:00