Kazhnuz Klappsthul kazhnuz · they/them
kazhnuz closed issue kazhnuz.space/kspace-wordpress-theme#32 2022-12-27 15:07:37 +01:00
Corrections a11y
kazhnuz opened issue kazhnuz.space/univers#79 2022-12-27 14:29:11 +01:00
Retirer temporairement lien vers DfoS
kazhnuz pushed to main at kazhnuz.space/vault 2022-12-14 19:51:46 +01:00
a8f2037293 improvement: utilisation du style de kazhnuz.space
kazhnuz pushed to main at kazhnuz.space/univers 2022-12-14 19:37:48 +01:00
ed48d925b8 improvement: moar scifi
65b9b07e0c improvement: port to kazhnuz.css
eea5550f13 feat: approfondissement styx et ignum
eff40eb587 fix: retrait du lien vers les loyaux
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kazhnuz pushed to main at kazhnuz.space/kspace-wordpress-theme 2022-12-14 14:54:52 +01:00
0477ccbc1b fix: suppression des options sur tags et archives
kazhnuz pushed to main at kazhnuz.space/kspace-wordpress-theme 2022-12-14 14:39:45 +01:00
a3b49a9d3d fix: simplification du footer
2c6bbddb5f fix: utilisation bonne icone pour les romans
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kazhnuz pushed to main at kazhnuz.space/kspace-wordpress-theme 2022-12-08 13:50:26 +01:00
31feb0a4d4 fix: improve miniature a11y
9d6176d0de fix: fix home URL
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kazhnuz closed issue kazhnuz.space/kspace-wordpress-theme#26 2022-12-08 13:46:30 +01:00
Corriger headers
kazhnuz pushed to main at kazhnuz.space/kspace-wordpress-theme 2022-12-08 13:46:30 +01:00
48bae3a81b feat: rework header
0562f3f63e fix: suppression partage RS
dce339c0a0 fix: suppression tabindex
dbc16e9526 fix: correction background logo
549581e736 feat: simplification breadcrumb
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kazhnuz closed issue kazhnuz.space/kspace-wordpress-theme#31 2022-12-08 13:46:30 +01:00
Corriger affichage logo
kazhnuz commented on issue epervier/epervier-old#74 2022-12-07 14:31:44 +01:00
Refactor world/

Would be a good occasion to remove every deprecated API (like the sprites API)

kazhnuz commented on issue epervier/epervier-old#74 2022-12-07 14:25:59 +01:00
Refactor world/

-> Extract the hitboxes manager into a separate class too, it'll make the physics mixin a bit simpler

kazhnuz commented on issue epervier/epervier-old#88 2022-12-07 12:00:26 +01:00
Breaking the core in multiple controllers

( or call the function "game" to remind the old gamesystem. )

kazhnuz commented on issue epervier/epervier-old#88 2022-12-07 11:37:54 +01:00
Breaking the core in multiple controllers

The gamesystem should also be transformed in maybe something like

require "framework"

epervier {
  -- insert game arguments here
}

in main.lua

kazhnuz commented on issue epervier/epervier-old#82 2022-12-06 14:15:26 +01:00
Transition API

maybe more scenes:switch("path.of.scene", {in = {transitionIn}, out = {transitionOut}})

kazhnuz opened issue jdr-et-univers/roleplay.css#7 2022-12-05 19:10:12 +01:00
Smaller text
kazhnuz opened issue jdr-et-univers/roleplay.css#6 2022-12-05 19:05:11 +01:00
Black half-transparent navbar
kazhnuz opened issue jdr-et-univers/roleplay.css#5 2022-12-05 19:04:39 +01:00
Use 1px borders
kazhnuz commented on issue kazhnuz.space/univers#77 2022-12-05 12:49:56 +01:00
Univers "steampunkesque", inspiré révolution avec quelques inspirations horreur cosmique

Le souffle -> "force de la lumière" (élan vital) La cendre -> "force de l'ombre"

kazhnuz commented on issue epervier/epervier-old#88 2022-12-05 09:25:53 +01:00
Breaking the core in multiple controllers

-> core/init.lua :: fuse with framework/init.lua -> core/datas.lua :: fuse with core/options.lua, gamesystem/init.lua -> core/debug.lua :: logger system -> core/input.lua :: transform into a…