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uwu
- Joined on
2024-08-03
Placing and collisions
Simplify attacks design
Review stats and battle systems basics
Possible rework:
Simplification of the cbs (sure)
- List and create "common" choregraphies that can be reused
- Make sure that many attacks use them
- Use common QTE in…
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-> Ne plus afficher les catégories dans le header -> Déplacer la liste des sites de la sidebar au header (dans un menu déroulant)
Soucis de contrastes
Cela devrait pouvoir être fait de manière assez simple en réajustant juste un peu la palette à l'aide de cet outil : https://webaim.org/resources/contrastchecker/
Create a resource editor
Create a set of editing tools
Yakuza-based CBS
Possible dev route
Proto 1 : Basic system
- Taking the custom CBS as a base
- Creating a "big map" and a "small map" test
- Adding all manette buttons
- Making the…
Yakuza-based CBS
Basic action types
- Dashing to the target (spin dash, boost ?)
- Stopping on first contact or not
- Going to the target then attacking/doing action
- Doing action from far away…
Yakuza-based CBS
I think with all that, we can start building how the new CBS will be handled, its complete game design.
We need to think:
- What kind of actions/attacks we need
- Action mapping on…