Draft: Ajout d'un bestiaire #109
1 changed files with 8 additions and 8 deletions
|
@ -2,18 +2,18 @@ local boost = {}
|
||||||
|
|
||||||
local BOOST_ARM_CREATURE = {
|
local BOOST_ARM_CREATURE = {
|
||||||
{lvl = 0, value = 1},
|
{lvl = 0, value = 1},
|
||||||
{lvl = 5, value = 1.5},
|
{lvl = 2, value = 1.5},
|
||||||
{lvl = 10, value = 2},
|
{lvl = 3, value = 2},
|
||||||
{lvl = 15, value = 3},
|
{lvl = 5, value = 3},
|
||||||
{lvl = 20, value = 3.5},
|
{lvl = 6, value = 3.5},
|
||||||
{lvl = 25, value = 4}
|
{lvl = 7, value = 4}
|
||||||
}
|
}
|
||||||
|
|
||||||
local BOOST_ARM_PNJ = {
|
local BOOST_ARM_PNJ = {
|
||||||
{lvl = 0, value = 1},
|
{lvl = 0, value = 1},
|
||||||
{lvl = 6, value = 1.5},
|
{lvl = 2, value = 1.5},
|
||||||
{lvl = 10, value = 2},
|
{lvl = 4, value = 2},
|
||||||
{lvl = 15, value = 3}
|
{lvl = 6, value = 3}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue