sonic-radiance/sonic-radiance.love/scenes/battlesystem/controllers/fighters/systems/choregraphy/step
2021-07-17 10:15:24 +02:00
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addGFX.lua feat: mark potentially async choregraphy step 2021-07-17 10:15:24 +02:00
addQTE.lua feat: mark potentially async choregraphy step 2021-07-17 10:15:24 +02:00
goTo.lua feat: mark potentially async choregraphy step 2021-07-17 10:15:24 +02:00
init.lua feat: add the wiring to handle item usage in battle 2021-03-12 21:14:17 +01:00
jumpBack.lua feat: mark potentially async choregraphy step 2021-07-17 10:15:24 +02:00
parent.lua feat: mark potentially async choregraphy step 2021-07-17 10:15:24 +02:00
playSFX.lua feat(cbs/choregraphy): add some basic steps 2020-07-24 21:54:12 +02:00
sendDamage.lua improvement: use the new attack structure 2021-05-15 15:01:02 +02:00
setAnimation.lua feat: mark potentially async choregraphy step 2021-07-17 10:15:24 +02:00
useItemEffect.lua feat: add the wiring to handle item usage in battle 2021-03-12 21:14:17 +01:00
wait.lua feat(cbs/choregraphy): add some basic steps 2020-07-24 21:54:12 +02:00
waitActorFinished.lua feat: add a way to wait for the end of something already started 2020-07-25 17:03:37 +02:00