sonic-radiance/sonic-radiance.love/scenes/battlesystem/controllers/fighters/systems/choregraphy/step
Kazhnuz 1991b5005f improvement: use the new attack structure
Replace accuracy and isAerial by attacktype and element
2021-05-15 15:01:02 +02:00
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addGFX.lua feat(cbs/choregraphy): add some basic steps 2020-07-24 21:54:12 +02:00
addQTE.lua fix: use the right signal for QTE end 2021-04-25 12:20:12 +02:00
goTo.lua fix: last missing step currently done 2020-07-25 10:24:32 +02:00
init.lua feat: add the wiring to handle item usage in battle 2021-03-12 21:14:17 +01:00
jumpBack.lua improvement: revamp the whole motion system 2020-07-25 16:47:29 +02:00
parent.lua chore: remove stray print 2021-04-11 15:18:47 +02:00
playSFX.lua feat(cbs/choregraphy): add some basic steps 2020-07-24 21:54:12 +02:00
sendDamage.lua improvement: use the new attack structure 2021-05-15 15:01:02 +02:00
setAnimation.lua fix: last missing step currently done 2020-07-25 10:24:32 +02:00
useItemEffect.lua feat: add the wiring to handle item usage in battle 2021-03-12 21:14:17 +01:00
wait.lua feat(cbs/choregraphy): add some basic steps 2020-07-24 21:54:12 +02:00
waitActorFinished.lua feat: add a way to wait for the end of something already started 2020-07-25 17:03:37 +02:00