50 lines
1.3 KiB
Lua
50 lines
1.3 KiB
Lua
local ParentMenu = require "birb.modules.gui.textmenu"
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local BoxedList = ParentMenu:extend()
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local gui = require "game.modules.gui"
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function BoxedList:new(name, x, y, w, slotNumber, isBoxed, smallborder)
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BoxedList.super.new(self, name, "small", x, y, w, slotNumber, 0)
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self.paddingLeft = 12
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self.paddingRight = 4
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self.canvas.padding = 24
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self.cursorTexture = love.graphics.newImage("assets/gui/cursor-menulist.png")
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self.cursorTransition = 0
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self.isBoxed = isBoxed
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if (isBoxed) then
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local border = self.h + 16
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if (smallborder == true) then
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border = self.h + 8
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end
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self.box = gui.newTextBox("assets/gui/dialogbox.png", w + 8, border)
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end
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end
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function BoxedList:finalize()
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self:setCancelWidget()
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end
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function BoxedList:update(dt)
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BoxedList.super.update(self, dt)
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end
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function BoxedList:drawTexture()
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if (self.isBoxed) then
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local dy = 8
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if (self.smallborder) then
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dy = 4
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end
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local w, h = self.box:getDimensions()
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local diff = (w-self.w)/2
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love.graphics.draw(self.box, self.canvas.padding - diff, self.canvas.padding - dy)
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end
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BoxedList.super.drawTexture(self)
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end
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function BoxedList:drawGraphicalCursor(x, y, w, h)
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love.graphics.draw(self.cursorTexture, x, y + 1)
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end
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return BoxedList
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