221 lines
6.2 KiB
Lua
221 lines
6.2 KiB
Lua
-- scenes/moveplayer :: a basic player movement example
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--[[
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Copyright © 2019 Kazhnuz
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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]]
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local Scene = require "game.scenes"
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local OverWorld = Scene:extend()
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local World = require "scenes.overworld.world"
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local CharsetManager = require "scenes.overworld.charsetmanager"
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local screens = require "scenes.overworld.screens"
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local gui = require "game.modules.gui"
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local TweenManager = require "birb.classes.time"
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local EventManager = require "game.events"
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local MessageQueue = require "game.modules.messagequeue"
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function OverWorld:new(area, playerx, playery)
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OverWorld.super.new(self)
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self.charsetManager = CharsetManager(self)
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self.assets:batchImport("assets.overworld")
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self.tweens = TweenManager(self)
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self.screens = screens
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World(self, area, playerx, playery)
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self.world:setPlayerNumber(1)
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self.world:loadMap()
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self.currentScreen = nil
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self.backGroundOpacity = 0
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self.borderPosition = 0
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self.isPaused = false
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self.canPause = true
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self.borders = gui.newBorder(424, 30, 8)
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self.emblemPosition = 368
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self.ringBorder = -16
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self.tweens:newTween(0, 0.3, {ringBorder=16}, "inOutQuad")
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self.timeBorder = -10
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self.messages = MessageQueue(self)
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self.isPlaying = ""
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self.events = EventManager(self)
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end
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function OverWorld:updateCurrentMap(map)
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self:playMapMusic(map)
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self:showMessage(map.name)
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game.mapName = map.name
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end
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function OverWorld:playMapMusic(map)
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local newMusic = map.music
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if (newMusic ~= self.isPlaying) then
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self.assets:setMusic("assets/music/" .. newMusic .. ".mp3")
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self.assets:playMusic()
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self.isPlaying = newMusic
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end
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end
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function OverWorld:startEvent()
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self.world.isActive = false
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self.canPause = false
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end
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function OverWorld:endEvent()
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self.world.isActive = true
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self.canPause = true
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end
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function OverWorld:showMessage(message)
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self.messages:addMessage(message)
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end
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function OverWorld:registerScreen(screen)
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if (self.currentScreen ~= nil) then
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self.currentScreen:quit()
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end
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self.currentScreen = screen
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end
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function OverWorld:update(dt)
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local keys = self:getKeys(1)
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self.tweens:update(dt)
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self.events:update(dt)
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self.messages:update(dt)
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if (self.world.isActive) then
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self.charsetManager:update(dt)
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end
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if (self.currentScreen ~= nil) then
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self.currentScreen:update(dt)
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end
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if (keys["start"].isPressed and self.canPause) then
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if (not self.isPaused) then
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self.assets.sfx["mSelect"]:play()
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self:pause()
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else
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self.assets.sfx["mBack"]:play()
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self:unpause()
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end
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end
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end
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function OverWorld:pause()
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self.tweens:newTween(0,0.2, {backGroundOpacity=0.75}, "inQuad")
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self.tweens:newTween(0,0.3, {borderPosition=30}, "inOutQuad")
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self.tweens:newTween(0, 0.3, {emblemPosition=500}, "inOutQuad")
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self.tweens:newTween(0, 0.3, {ringBorder=8}, "inOutQuad")
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self.tweens:newTween(0, 0.3, {timeBorder=19}, "inOutQuad")
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self.isPaused = true
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self.world.isActive = false
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screens.mainmenu.pause(self)
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end
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function OverWorld:gameover()
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self.tweens:newTween(0,0.2, {backGroundOpacity=0.75}, "inQuad")
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self.tweens:newTween(0,0.3, {borderPosition=30}, "inOutQuad")
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self.tweens:newTween(0, 0.3, {emblemPosition=500}, "inOutQuad")
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self.tweens:newTween(0, 0.3, {ringBorder=-16}, "inOutQuad")
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self.world.isActive = false
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screens.gameover(self)
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end
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function OverWorld:restored()
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self.world:restoreActions()
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end
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function OverWorld:timerResponse(timer)
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if (timer == "unPause") then
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self.isPaused = false
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self.world.isActive = true
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end
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end
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function OverWorld:unpause()
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self.tweens:newTween(0.1, 0.2, {backGroundOpacity=0}, "inQuad")
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self.tweens:newTween(0, 0.3, {borderPosition=0}, "inOutQuad")
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self.tweens:newTween(0, 0.3, {emblemPosition=368}, "inOutQuad")
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self.tweens:newTween(0, 0.3, {ringBorder=16}, "inOutQuad")
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self.tweens:newTween(0, 0.3, {timeBorder=-20}, "inOutQuad")
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self.tweens:newTimer(0.2, "unPause")
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if (self.currentScreen ~= nil) then
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self.currentScreen:quit()
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end
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end
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function OverWorld:quitScreen()
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self.currentScreen = nil
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end
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function OverWorld:getEmblemsPosition()
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return self.emblemPosition
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end
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function OverWorld:draw()
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self.events:draw()
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self.messages:draw()
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self:drawScreenBottomLayer()
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end
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function OverWorld:drawOverTransition()
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self:drawScreenTopLayer()
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end
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function OverWorld:drawScreenBottomLayer()
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love.graphics.setColor(0, 0, 0, self.backGroundOpacity)
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love.graphics.rectangle("fill", 0, 0, 424, 240)
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utils.graphics.resetColor()
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if (self.currentScreen ~= nil) then
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self.currentScreen:drawBackground()
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self.currentScreen:drawForeground()
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end
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end
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function OverWorld:drawScreenTopLayer()
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love.graphics.draw(self.borders, 0, self.borderPosition, 0, 1, -1)
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love.graphics.draw(self.borders, 424, 240 - self.borderPosition, 0, -1, 1)
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self.assets.images["guiRing"]:draw(self.ringBorder, self.ringBorder)
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local ringString = utils.math.numberToString(game.loot.rings, 3)
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self.assets.fonts["hudnbrs"]:print(ringString, self.ringBorder + 14, self.ringBorder + 1)
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self.assets.fonts["hudnbrs"]:print(game:getTimeString(), 424 - 16, 240 - self.timeBorder, "right")
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if (self.currentScreen ~= nil) then
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self.currentScreen:drawOverEverything()
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end
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end
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return OverWorld
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