103 lines
2.2 KiB
Lua
103 lines
2.2 KiB
Lua
local Scene = require "game.scenes"
|
|
|
|
local BattleSystem = Scene:extend()
|
|
|
|
local World = require "scenes.battlesystem.world"
|
|
local MenuSystem = require "scenes.battlesystem.gui.menus.controller"
|
|
local Turns = require "scenes.battlesystem.turns"
|
|
|
|
local VictoryScreen = require "scenes.battlesystem.gui.screens.victory"
|
|
local GameOverScreen = require "scenes.battlesystem.gui.screens.gameover"
|
|
|
|
local TweenManager = require "birb.classes.time"
|
|
|
|
function BattleSystem:new(battleData)
|
|
BattleSystem.super.new(self)
|
|
|
|
self.assets:batchImport("assets.battle")
|
|
|
|
self:playMusic(battleData.music)
|
|
|
|
self:initManagers(battleData)
|
|
|
|
self:register()
|
|
|
|
self:startBattle()
|
|
|
|
self.screen = nil
|
|
self.tweens = TweenManager(self)
|
|
end
|
|
|
|
function BattleSystem:playMusic(music)
|
|
self.assets:setMusic("assets/music/" .. music .. ".mp3")
|
|
self.assets:playMusic()
|
|
end
|
|
|
|
function BattleSystem:initManagers(battleData)
|
|
self.datas = {}
|
|
self.world = World(self)
|
|
self.menu = MenuSystem(self)
|
|
self.turns = Turns(self, battleData)
|
|
end
|
|
|
|
function BattleSystem:startBattle()
|
|
self.turns:startBattle()
|
|
end
|
|
|
|
function BattleSystem:finishBattle()
|
|
self.assets:setMusic("assets/music/victory.mp3")
|
|
self.assets:playMusic()
|
|
self.screen = VictoryScreen(self)
|
|
end
|
|
|
|
function BattleSystem:fleeBattle()
|
|
self.tweens:newTimer(2, "flee")
|
|
end
|
|
|
|
function BattleSystem:timerResponse(name)
|
|
if (name == "flee") then
|
|
self:returnToOverworld(true)
|
|
end
|
|
end
|
|
|
|
function BattleSystem:returnToOverworld(isFleeing)
|
|
self.assets:silence()
|
|
game.cbs:endBattle(isFleeing)
|
|
end
|
|
|
|
function BattleSystem:looseBattle()
|
|
self.screen = GameOverScreen(self)
|
|
end
|
|
|
|
function BattleSystem:haveMenus()
|
|
for k,v in pairs(self.menusystem.menus) do
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
function BattleSystem:update(dt)
|
|
self.tweens:update(dt)
|
|
self.world:update(dt)
|
|
self.turns:update(dt)
|
|
if (self.screen ~= nil) then
|
|
self.screen:update(dt)
|
|
end
|
|
end
|
|
|
|
function BattleSystem:draw()
|
|
self.world:draw()
|
|
self.turns:draw()
|
|
if (self.screen ~= nil) then
|
|
self.screen:draw()
|
|
end
|
|
end
|
|
|
|
function BattleSystem:exit()
|
|
self.world:destroy()
|
|
self.battlearena = nil
|
|
|
|
collectgarbage()
|
|
end
|
|
|
|
return BattleSystem
|