29 lines
731 B
Lua
29 lines
731 B
Lua
local StepParent = require "scenes.battlesystem.choregraphy.step.parent"
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local AnimationSetterStep = StepParent:extend()
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function AnimationSetterStep:new(controller, args)
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AnimationSetterStep.super.new(self, controller, args, true)
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end
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function AnimationSetterStep:start()
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local actor = self:getActor(self.arguments.who)
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actor:changeAnimation(self.arguments.animation)
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actor:addTaggedAction(self.tag, self.choregraphy, "animation")
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if (self.arguments.blockProcess == false) then
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self:finish()
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else
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actor:blockChoregraphy(self.arguments.blockProcess, self, "animation")
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end
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end
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function AnimationSetterStep:update(dt)
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end
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function AnimationSetterStep:getSignal(signal)
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end
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return AnimationSetterStep;
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