sonic-radiance/sonic-radiance.love/scenes/battlesystem/assets.lua

51 lines
1.9 KiB
Lua

return {
["tilesets"] = {
{"charicons", "assets/sprites/characters/charicons"},
{"normaltiles", "assets/backgrounds/normaltile"},
{"sptiles", "assets/backgrounds/specialtile"},
{"borders", "assets/backgrounds/borders"},
},
["sprites"] = {
{"cursorground", "assets/gui/cursor/ground"},
{"hitGFX", "assets/sprites/gfx/hit"},
},
["textures"] = {
{"menucursor", "assets/gui/cursor-menulist.png"},
{"statusbar", "assets/gui/status_bar.png"},
{"cursorpeak", "assets/gui/cursor/peak.png"},
{"actorsShadow", "assets/sprites/shadow.png"},
{"emptytile", "assets/backgrounds/tilemask.png"},
{"e_speedster", "assets/gui/emblem_speedster.png"},
{"e_technic", "assets/gui/emblem_technic.png"},
{"e_power", "assets/gui/emblem_power.png"},
{"m_speedster", "assets/gui/emblem_speedster_mask.png"},
{"m_technic", "assets/gui/emblem_technic_mask.png"},
{"m_power", "assets/gui/emblem_power_mask.png"},
{"hudturn", "assets/gui/strings/hudturn.png"},
{"battlecompleted", "assets/gui/strings/battle_completed.png" }
},
["fonts"] = {
{"small", "assets/gui/fonts/PixelOperator.ttf", 16},
{"victory", "assets/gui/fonts/vipnagorgialla.ttf", 12}
},
["imagefonts"] = {
{"hudnbrs", "assets/gui/fonts/hudnumbers"},
{"hudnbrs_small", "assets/gui/fonts/hudsmallnumbers"},
},
["sfx"] = {
{"hit", "assets/sfx/hit.wav"},
{"hitconnect", "assets/sfx/hitconnect.wav"},
{"jump", "assets/sfx/jump.wav"},
{"woosh", "assets/sfx/woosh.wav"},
{"spincharge", "assets/sfx/spincharge.wav"},
{"spinrelease", "assets/sfx/spinrelease.wav"},
{"mBack", "assets/sfx/menus/back.wav"},
{"mBeep", "assets/sfx/menus/beep.wav"},
{"mSelect", "assets/sfx/menus/select.wav"},
{"mError", "assets/sfx/menus/error.wav"},
}
}