sonic-radiance/sonic-radiance.love/assets/gui
2019-08-31 21:03:17 +02:00
..
battle assets: add needed assets for the battle system (2) 2019-03-10 13:56:49 +01:00
cursor improvement: use gamecore integrated asset system as much as possible 2019-08-13 21:08:37 +02:00
fonts feat(cbs): make HUD use existing datas 2019-08-14 22:47:10 +02:00
strings feat(titlescreen): rework the title screen 2019-08-17 15:59:53 +02:00
arrow.png assets: add needed assets for the battle system (2) 2019-03-10 13:56:49 +01:00
attacklist.png assets: add needed assets for the battle system (2) 2019-03-10 13:56:49 +01:00
barborder.png feat(cbs): make HUD use existing datas 2019-08-14 22:47:10 +02:00
borders.png src/game: add a gui module with a border generator 2019-01-28 13:13:17 +01:00
cursor-menulist.png assets: add needed assets for the battle system (2) 2019-03-10 13:56:49 +01:00
dialogbox.lua feat(game/gui): prepare adding textbox support 2019-08-31 21:03:17 +02:00
dialogbox.png assets: add needed assets for the battle system (2) 2019-03-10 13:56:49 +01:00
emblem_power.png feat(cbs): make HUD use existing datas 2019-08-14 22:47:10 +02:00
emblem_power_mask.png feat(cbs): make HUD use existing datas 2019-08-14 22:47:10 +02:00
emblem_speedster.png feat(cbs): make HUD use existing datas 2019-08-14 22:47:10 +02:00
emblem_speedster_mask.png feat(cbs): make HUD use existing datas 2019-08-14 22:47:10 +02:00
emblem_technic.png feat(cbs): make HUD use existing datas 2019-08-14 22:47:10 +02:00
emblem_technic_mask.png feat(cbs): make HUD use existing datas 2019-08-14 22:47:10 +02:00
progressbar.png assets: add needed assets for the battle system (2) 2019-03-10 13:56:49 +01:00
ring.png assets: add needed assets for the battle system (2) 2019-03-10 13:56:49 +01:00
status_bar.png feat(cbs): make HUD use existing datas 2019-08-14 22:47:10 +02:00
status_bar.xcf feat: add new HUD elements 2019-07-27 16:32:48 +02:00