44 lines
1.1 KiB
Lua
44 lines
1.1 KiB
Lua
local CharUtils = {}
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local CONST = {}
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CONST.EXP_MULTIPLICATOR = 4
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CONST.EXP_RATIO = 5
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CONST.BASE_STAT = 5
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CONST.BASE_HP = 15
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CONST.BASE_MP = 8
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CONST.MULT_STAT = 2
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CONST.MULT_HP = 7.5
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CONST.SALT_HP = 35
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CONST.MULT_MP = 1.5
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function CharUtils.getExpValue(level)
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return math.floor( ( CONST.EXP_MULTIPLICATOR * ( level ^ 3 ) ) / CONST.EXP_RATIO )
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end
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function CharUtils.getRelativeExpValue(exp, level)
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return exp - CharUtils.getExpValue(level)
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end
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function CharUtils.getLevelExpRange(level)
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return CharUtils.getExpValue(level + 1) - CharUtils.getExpValue(level)
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end
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function CharUtils.getRemainingExp(exp, level)
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return CharUtils.getExpValue(level + 1) - exp
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end
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function CharUtils.getStatValue(level, base)
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return math.floor( (((base * CONST.MULT_STAT) * level)/100) ) + CONST.BASE_STAT
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end
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function CharUtils.getHPValue(level, base)
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return math.floor( (((CONST.SALT_HP + base * CONST.MULT_HP) * level)/100) ) + CONST.BASE_HP + level
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end
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function CharUtils.getPPValue(level, base)
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return math.floor( (((base * CONST.MULT_MP) * level)/100) ) + CONST.BASE_MP
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end
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return CharUtils
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