17 lines
415 B
Lua
17 lines
415 B
Lua
local ActionParent = require "scenes.battlesystem.controllers.fighters.systems.actions.parent"
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local ItemAction = ActionParent:extend()
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function ItemAction:new(fighter, item)
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ItemAction.super.new(self, fighter)
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end
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function ItemAction:needTarget()
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return false, false
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end
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function ItemAction:startAction()
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core.debug:print("cbs/action", "Starting flee action")
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self:finishAction()
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end
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return ItemAction
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