sonic-radiance/sonic-radiance.love/birb/modules/gui/screen.lua
2021-08-26 23:23:22 +02:00

90 lines
2.2 KiB
Lua

local GuiScreen = Object:extend()
local ElementList = require "birb.modules.gui.mixins.elements"
local ScreenList = require "birb.modules.gui.mixins.screens"
GuiScreen:implement(ScreenList)
GuiScreen:implement(ElementList)
local TweenManager = require "birb.classes.time"
function GuiScreen:new(name, controller)
self.controller = controller or self:getGui()
self.name = name
self.isVisible = false
self.transforms = {}
self.tweens = TweenManager(self)
self:reset()
self:registerElements()
self.controller:addScreen(name, self)
end
function GuiScreen:update(dt)
self.tweens:update(dt)
for _, screen in pairs(self.screens) do
if (screen ~= nil) then
screen:update(dt)
end
end
end
function GuiScreen:show()
if (not self.isVisible) then
self.isVisible = true
if (self.transforms["show"] ~= nil) then
self:playTransform("show")
end
end
end
function GuiScreen:hide()
if (self.isVisible) then
if (self.transforms["hide"] ~= nil) then
local time = self:playTransform("hide")
print(time)
self.tweens:newFunc(time, "hide", function ()
self.isVisible = false
end)
end
end
end
function GuiScreen:addTransform(name, transform)
self.transforms[name] = transform
end
function GuiScreen:playTransform(name, delay)
local gui = self:getGui()
return gui:transform(self.transforms[name], delay)
end
function GuiScreen:getGui()
local scene = core.scenemanager.nextScene or core.scenemanager.currentScene
return scene.gui
end
function GuiScreen:reset()
self:initElements()
self:initScreens()
end
function GuiScreen:registerElements()
local elementList = self:createElements()
for _, element in ipairs(elementList) do
if (element.is ~= nil) then
self:addElement(element.name, element)
element.screen = self
else
self:addElement(element[1].name, element[1])
if (element[2] == false) then
element[1].isVisible = false
end
element[1].screen = self
end
end
end
function GuiScreen:createElements()
-- Empty function
end
return GuiScreen