sonic-radiance/sonic-radiance.love/scenes/battlesystem/choregraphy/step/parent.lua

61 lines
1.5 KiB
Lua

local StepParent = Object:extend()
function StepParent:new(choregraphySystem, arguments, canBeAsync)
self.choregraphy = choregraphySystem
self.arguments = arguments
self.isStarted = false
self.canBeAsync = (canBeAsync == true)
self.tag = ""
end
function StepParent:addTag(tag)
if (not utils.string.isEmpty(tag)) then
if (self.canBeAsync) then
core.debug:print("choregraphy/step", "Tag " .. tag .. " added to step.")
self.tag = tag
end
self.choregraphy:startTagAction(tag)
end
end
function StepParent:updateStep(dt)
if (not self.isStarted) then
self:start()
self.isStarted = true
else
self:update(dt)
end
end
function StepParent:getActor(name)
return self.choregraphy:getActor(name)
end
function StepParent:getStepCoordinate()
local argx, argy, argz = self.arguments.x, self.arguments.y, self.arguments.z or 0
local x, y, z
argx = argx * self.choregraphy.actor.start.direction
local source = self.arguments.origin
if (source == "start") then
x, y, z = self.choregraphy.actor.start.x, self.choregraphy.actor.start.y, self.choregraphy.actor.start.z
elseif (source == "center") then
x, y, z = 6, 3, 0
else
local actor = self:getActor(source)
if (actor == nil) then
error("source " .. source .. " not found")
end
x, y, z = actor.x, actor.y, actor.z
end
return x + argx, y + argy, z + argz
end
function StepParent:finish()
self.choregraphy:endStep()
self.choregraphy:switchStep()
end
return StepParent