sonic-radiance/sonic-radiance.love/scenes/battlesystem/choregraphy/mixins/subchoregraphies.lua

73 lines
2.3 KiB
Lua

local SubChoregraphiesMixin = Object:extend()
local SubChoregraphy = require "scenes.battlesystem.choregraphy.subchoregraphy"
function SubChoregraphiesMixin:initSubchoregraphies(subChoregraphy)
self.subChoregraphies = {}
self.subChoregraphies.isActive = (self.target == nil)
self.subChoregraphies.steps = subChoregraphy
self.subChoregraphies.currentTarget = 0
self.subChoregraphies.waitTime = 0
self.subChoregraphies.list = {}
end
function SubChoregraphiesMixin:startSubChoregraphies(waitTime)
self.subChoregraphies.currentTarget = 0
self.subChoregraphies.waitTime = waitTime
self:startNextTarget()
end
function SubChoregraphiesMixin:updateSubChoregraphies(dt)
for _, subchoregraphy in ipairs(self.subChoregraphies.list) do
subchoregraphy:update(dt)
end
end
function SubChoregraphiesMixin:startNextTarget()
local target = self:getNextTarget()
if (target ~= nil) then
SubChoregraphy(self, target, self.subChoregraphies.steps)
self.tweens:newTimer(self.subChoregraphies.waitTime, "startNextTarget")
end
end
function SubChoregraphiesMixin:registerSubChoregraphy(subChoregraphy)
table.insert(self.subChoregraphies.list, subChoregraphy)
self:updateSubChoregraphyIds()
end
function SubChoregraphiesMixin:removeSubChoregraphy(subChoregraphy)
self:updateSubChoregraphyIds()
table.remove(self.subChoregraphies.list, subChoregraphy.id)
self:updateSubChoregraphyIds()
end
function SubChoregraphiesMixin:updateSubChoregraphyIds()
for id, subchoregraphy in ipairs(self.subChoregraphies.list) do
subchoregraphy.id = id
end
end
function SubChoregraphiesMixin:getNextTarget()
if (self:hasNextTarget()) then
self.subChoregraphies.currentTarget = self.subChoregraphies.currentTarget + 1
return self.targetList[self.subChoregraphies.currentTarget]
end
end
function SubChoregraphiesMixin:hasNextTarget()
return (self.targetList[self.subChoregraphies.currentTarget + 1] ~= nil)
end
function SubChoregraphiesMixin:hasSubChoregraphiesActive()
return (#self.subChoregraphies.list > 0)
end
function SubChoregraphiesMixin:drawSubChoregraphies()
for _, subchoregraphy in ipairs(self.subChoregraphies.list) do
subchoregraphy:draw()
end
end
return SubChoregraphiesMixin