sonic-radiance/sonic-radiance.love/scenes/overworld/actors/init.lua
2021-04-03 00:04:22 +02:00

27 lines
797 B
Lua

local Obj = {}
-- On charge toutes les différentes types d'acteurs
local cwd = (...):gsub('%.init$', '') .. "."
Obj.Player = require(cwd .. "player")
Obj.Gizmo = require(cwd .. "gizmo")
Obj.Ring = require(cwd .. "ring")
Obj.ItemBox = require(cwd .. "itembox")
Obj.RingBox = require(cwd .. "ringbox")
Obj.Encounter = require(cwd .. "encounter")
Obj.Teleporter = require(cwd .. "teleport")
Obj.index = {}
Obj.index["player"] = Obj.Player
Obj.index["gizmo"] = Obj.Gizmo
Obj.index["ring"] = Obj.Ring
Obj.index["itembox"] = Obj.ItemBox
Obj.index["ringbox"] = Obj.RingBox
Obj.index["encounter"] = Obj.Encounter
Obj.index["teleporter"] = Obj.Teleporter
Obj.collisions = {}
Obj.collisions["wall"] = require(cwd .. "wall")
Obj.collisions["gizmo-collision"] = Obj.Gizmo
return Obj