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battle
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assets: add needed assets for the battle system (2)
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2019-03-10 13:56:49 +01:00 |
cursor
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improvement: use gamecore integrated asset system as much as possible
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2019-08-13 21:08:37 +02:00 |
fonts
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feat: add basic option menu
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2020-08-01 16:06:08 +02:00 |
strings
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feat(titlescreen): rework the title screen
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2019-08-17 15:59:53 +02:00 |
arrow.png
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assets: add needed assets for the battle system (2)
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2019-03-10 13:56:49 +01:00 |
attacklist.png
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assets: add needed assets for the battle system (2)
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2019-03-10 13:56:49 +01:00 |
barborder.png
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feat(cbs): make HUD use existing datas
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2019-08-14 22:47:10 +02:00 |
borders.png
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src/game: add a gui module with a border generator
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2019-01-28 13:13:17 +01:00 |
cursor-menulist.png
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assets: add needed assets for the battle system (2)
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2019-03-10 13:56:49 +01:00 |
dialogbox.lua
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feat(game/gui): prepare adding textbox support
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2019-08-31 21:03:17 +02:00 |
dialogbox.png
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assets: add needed assets for the battle system (2)
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2019-03-10 13:56:49 +01:00 |
emblem_power.png
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feat(cbs): make HUD use existing datas
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2019-08-14 22:47:10 +02:00 |
emblem_power_mask.png
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feat(cbs): make HUD use existing datas
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2019-08-14 22:47:10 +02:00 |
emblem_speedster.png
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feat(cbs): make HUD use existing datas
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2019-08-14 22:47:10 +02:00 |
emblem_speedster_mask.png
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feat(cbs): make HUD use existing datas
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2019-08-14 22:47:10 +02:00 |
emblem_technic.png
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feat(cbs): make HUD use existing datas
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2019-08-14 22:47:10 +02:00 |
emblem_technic_mask.png
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feat(cbs): make HUD use existing datas
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2019-08-14 22:47:10 +02:00 |
progressbar.png
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assets: add needed assets for the battle system (2)
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2019-03-10 13:56:49 +01:00 |
ring.png
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assets: add needed assets for the battle system (2)
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2019-03-10 13:56:49 +01:00 |
status_bar.png
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feat: improve battle hud spacing
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2020-08-04 18:50:36 +02:00 |
status_bar.xcf
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feat: add new HUD elements
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2019-07-27 16:32:48 +02:00 |