23 lines
768 B
Lua
23 lines
768 B
Lua
local StepParent = require "game.events.event.parent"
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local SimpleMessageStep = StepParent:extend()
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local defTransitions = require "core.modules.transitions"
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function SimpleMessageStep:new(controller, args)
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SimpleMessageStep.super.new(self, controller, args)
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end
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function SimpleMessageStep:start()
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local charDir = self.arguments.charDir
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if (charDir == "default") then
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charDir = self.events.scene.world.players[1].actor.charDir or "down"
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end
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core.screen:startTransition(defTransitions.default, defTransitions.default,
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function() self.events.scene.world:teleport(self.arguments.area, self.arguments.x, self.arguments.y, charDir) end,
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0, 0)
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end
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function SimpleMessageStep:update(dt)
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self:finish()
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end
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return SimpleMessageStep;
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