29eb2b5eb1
Fixes #97
17 lines
548 B
Lua
17 lines
548 B
Lua
local Parent = require "scenes.debug.menu.infopanel.parent"
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local GamePanel = Parent:extend()
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function GamePanel:new()
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GamePanel.super.new(self)
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end
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function GamePanel:drawContent(x, y)
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local debugString = "# DEBUG - Save data" .. "\n"
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debugString = debugString .. "Current slot: " .. game.slot .. " / " .. game.slotNumber .. "\n"
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debugString = debugString .. "Rings: " .. game.loot.rings .. "\n"
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debugString = debugString .. "Gametime: " .. game:getTimeString() .. "\n"
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love.graphics.print(debugString, x, y)
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end
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return GamePanel
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