62 lines
No EOL
1.3 KiB
Lua
62 lines
No EOL
1.3 KiB
Lua
return {
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["non-solid"] = {
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{
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terrainType = "normal",
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forceAction = nil,
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level=0,
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height=0,
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canJump = true
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}
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},
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ice = {
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{
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terrainType = "forceAction",
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forceAction = "slide",
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level=0,
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height=0,
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canJump = false
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}
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},
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water = {
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{
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terrainType = "forceAction",
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forceAction = "fall",
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level=-32,
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height=0,
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damage = 10,
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speedFactor = 0,
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},
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{
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terrainType = "normal",
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forceAction = nil,
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level=-10,
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height=0,
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mustHaveAction = "swim",
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mustDoAction = nil,
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speedFactor = 0.8,
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canJump = true,
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damage = 0,
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},
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{
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terrainType = "normal",
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forceAction = nil,
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level=0,
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height=0,
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mustHaveAction = "run",
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mustDoAction = "run",
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speedFactor = 1,
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canJump = true,
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damage = 0,
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}
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},
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grass = {
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{
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terrainType = "normal",
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forceAction = nil,
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level=0,
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height=16,
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speedFactor = 0.75,
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canJump = false,
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}
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}
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} |