sonic-radiance/sonic-radiance.love/scenes/overworld/actors/player/charset.lua

19 lines
509 B
Lua

local PlayerCharset = Object:extend()
function PlayerCharset:initPlayerCharset()
self:updateCurrentCharset()
end
function PlayerCharset:updateCurrentCharset()
if (not self.isJumping) then
self:setCharset(self.active.data.charset, self.active.data.charId)
self.largeAnim = false
self.isFast = false
else
self:setCharset(self.active.data.charset .. "-jump", self.active.data.charId)
self.largeAnim = true
self.isFast = true
end
end
return PlayerCharset