dd4d212721
Fixes #91
16 lines
462 B
Lua
16 lines
462 B
Lua
local StepParent = require "game.events.event.parent"
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local SimpleMessageStep = StepParent:extend()
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function SimpleMessageStep:new(controller, args)
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SimpleMessageStep.super.new(self, controller, args)
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end
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function SimpleMessageStep:start()
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self.events.scene.world.obj.GFX(self.events.scene.world, self.arguments.x, self.arguments.y, self.arguments.spritename)
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end
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function SimpleMessageStep:update(dt)
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self:finish()
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end
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return SimpleMessageStep;
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