Refonte pour utiliser le systeme de GUI #112
3 changed files with 19 additions and 7 deletions
6
sonic-radiance.love/assets/gui/bar_small.lua
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6
sonic-radiance.love/assets/gui/bar_small.lua
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@ -0,0 +1,6 @@
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return {
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metadata = {
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height = 7,
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width = 14,
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}
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}
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BIN
sonic-radiance.love/assets/gui/bar_small.png
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BIN
sonic-radiance.love/assets/gui/bar_small.png
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After Width: | Height: | Size: 719 B |
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@ -1,6 +1,8 @@
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local gui = {}
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local TileSet = require "birb.modules.assets.types.tileset"
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local barborder = love.graphics.newImage("assets/gui/barborder.png")
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local barSmall = TileSet("assets/gui/bar_small")
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function gui.newBorder(width, height, middlePosition)
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local tileset = love.graphics.newImage("assets/gui/borders.png")
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@ -79,14 +81,18 @@ function gui.newChoiceBack(approximateWidth)
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end
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function gui.drawBar(x, y, width, height)
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width = math.floor(width)
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if (width > 0) then
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local height = height or 7
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core.screen:setScissor(x, y, width, height)
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love.graphics.draw(barborder, x, y)
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local barwidth = math.max(width-14, 0)
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love.graphics.rectangle("fill", x+7, y, barwidth, height)
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love.graphics.draw(barborder, x+barwidth+7, y, 0, -1, -1, 7, 7)
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core.screen:resetScissor( )
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height = 7
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if (width <= 8) then
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barSmall:drawTile(9 - width, 0, 0)
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else
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love.graphics.draw(barborder, x, y)
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local barwidth = math.max(width-14, 0)
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love.graphics.rectangle("fill", x+7, y, barwidth, height)
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love.graphics.draw(barborder, x+barwidth+7, y, 0, -1, -1, 7, 7)
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end
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end
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end
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